I’m going to put some ideas here for Euro map “natives” which I’ve been pondering for awhile.
The general idea would be to depict city-states as well as small nations and ethnicities. As it stands, the developers have stuck to a principle where a civilization cannot be both a minor and a major, but we can still work with a lot of the smaller countries and peoples in between the big powers. This particular set is Central Europe.
Tyroleans
Where: Central Europe, Alpine maps
Architecture:
Language:
Tyrolean German
Units: Schützen/Schuetzen - A light infantry unit with a bonus against artillery
Partisans - Similar to Mexican Insurgentes
Techs:
Alpine Hiking Clubs - You enroll your infantry units into hiking clubs to get some much-needed fitness, increasing their stamina and thereby unit speed by 15%
Tyrolean Guest Houses - TPs, TCs, and Taverns/Saloons/Monasteries slow heal idle units
Heimat - Spawns a hero unit which boosts the stats of native warriors, can plant an inspiring flag
Bavarians
Where: Central Europe, Alpine maps
Architecture:
Language:
Austro-Bavarian German
Units: Chevaulegers - A light cavalry unit similar to an Uhlan
Bavarian Settler Wagon (akin to the German Settler Wagon, but with a cap of 4)
Techs:
Counter-Reformation: Priests move and heal more quickly
Bavarian Illuminati: A powerful and mysterious society spawns four spies for you, increases HP and attack of all spies
Oktoberfest!/Bavarian Royal Wedding: It is time for the beloved autumn celebration, get one beer keg (150 food/150 coin) for every five minutes of game time, up to 20 minutes
Beer Purity Law: Careful selection of the choicest ingredients increases mill and estate gather rates by 10%
Alpine Salt Mining: Get a prospector wagon which can transform into a salt deposit
Hansa:
Location: Northern European, especially water maps
Architecture:
Language:
Low German
Unit: Victual Brother - Rodelero/Corsair-type unit
Techs:
Hanseatic Trade Network: Boosts TP payouts by 15%
North Sea Shipbuilders: Increases ship HP by 10%
Hanseatic Contacts: Modest discount on mercenary and bandit units
Swiss
Location: Central Europe, Alpine maps
Architecture:
Language:
Swiss German (can recycle audio from Swiss Pikeman)
Unit: Swiss Guard (Stats and role similar to a boosted-up Halberdier or Doppelsoldner)
Techs:
Swiss Mercenaries: Swiss Pikemen become trainable from the tavern, all melee infantry attack boosted by 15%.
Fortified Cantons: TCs gain a strong cannon attack and do not require garrisoning
Alpine Herding: Livestock fatten faster and get five semi-fattened cattle
Later I’ll work on ideas for Southern, Eastern, and Northern Europe.