Winrates: Bohemians. Turks and Poles OP on arena, Mayans and Chinese OP on Arabia, and Britons/Mayans/Franks on TGs, time to nerf them all.
People: OMG pls don’t, better buff fine civs cuz not popular…XD
I find Mayans to be just fine, particularly on open maps like runestones and arabia, They’re one of the easier archer civs to deal with as teutons. They’re a cakewalk when compared to mongols.
because look at what level are you and your opo are playing… 1100 ELO, people still do mistakes.
Not that I’m pro, but I watch tons of pro games, and Mayans haven’t any single bad match up on arabia, there’s a reason of why they are so banned on tournaments.
Insane eco bonuses+absurdly cheap foot archers+insane 100HP eagles+OP UU in Imperial= OP civ
I may not be a pro, but I recognize that a mass of properly mocro’ d siege onagers are key to victory over mayans while protecting such with other units that counter their eagles as well as a proper defense to keep their raid damage to near 0.
That is true, it depends heavily on proper defense in early and mid-game for the teuton player to gain the advantage. Such defense must be finely tuned and honed.
Mayan players have it easy since most players are offense minded, particularly in higher elos. Because the Mayan high offense ability is harder to deal with than most while you may be attempting an offense as well, the mayans will likely be the ones to finish up raiding sooner rather than later. A solid defense is needed to break the mayan domination. At least, that’s my theory.
Siege onagwr isn’t really affordable in 1v1 and is extremely late game. If you’ve made it that far already mayans is already dead due to their awful late game.
You get siege onager on arena but mayans aren’t a problem there.