Multiple castle stop attacking after training units

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: latest build
  • GAME PLATFORM: Steam / Microsoft Store (both)
  • OPERATING SYSTEM: Windows 10 and windows 11

:arrow_forward: ISSUE EXPERIENCED

as title suggested and similar issue back to this old thread “Castle losing attack focus after creating unit” which was fixed in one of the recent update. however this does NOT apply to selecting multiple castles. the fix was only to single unit selection not multiple… 24

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. select a castle, have it attack a near by enemy building
  2. train unit and research tech while it’s attacking, it should continue to attack
  3. build more castles and select multiple castles and have it attack building
  4. all selected castle to train unit, watch them all stop attacking again.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Hi @thieftdp8498 !

Do you have a recorded game where this happens?

Thanks!