My ideas for AoM2

I think every new game in the series should look back to all other instalments to see where it can get ideas from.
For AoM2 you’d first look at AoM1 of course, like they first looked at AoE2 when they made AoE4 (because of the same setting).
But I think AoM2 should take inspiration from all previous AoE games including AoEO when designing mechanics and especially Civilisations. I never played AoEO myself but it’s obvious that some of the civilisations there would make a lot of sense for AoM2.

Maybe I shouldn’t have made this comparison.
The Pantheon just means that all mythological units (and technologies) are available at all temples not just the ones for the god they are from. And also at the town centre and maybe some other special buildings.
Because unlike AoM I don’t want to have a generic Temple building, each Temple is always dedicated to a certain god.

Me too but I left the Civilisation discussion to other threads.
I mean I made a thread for AoM2 civilisations myself:
If AoM2 was a thing which Civilisations should be in it?