“Japan having a slow start and bad basic food gathering” is almost used as the justification of everything else Japan gets.
Then there is a simple way to solve that: give them a more standard start and slightly better basic economy from cherry/berry bushes, then reduce the additional economy they can get from building a lot of shrines (because there are people who think Japan would be doomed if they do not build shrines all over the map, so let’s make it less crucial).
Then we can talk about unit stats and all those buffs that multiply with each other.
EDIT: same with Swedes, but their problem is deeper.
They don’t have a worse basic economy (they lack vil cards though), but torps can give even more additional economy than shrines.
They lack a lot of units but they have one unit that is average in the beginning and can be buffed to do almost everything.
These problems need to be addressed as well. I don’t think “giving them a huge power spike but try to push them as late as possible” is a good design, and not to mention that power spike is not late at all.
I have suggested so but was still rejected, they just want shrines 21. Even I suggested only food is available to compensate their food gathering penalty, is still considered becoming trash. Their vils don’t have penalty on gathering wood and gold right?
This is because all you want is to play age of empires 2 with age of empires 3 graphics, civs and units.
Thankfully, aoe4 will carry over the same asymmetry as age of empires 3.
That could also be done, it worked with brit to have an insane economy as long as you have weak units, so we just have to nerf japans units, since japan has a better eco than brit Japanese units would have to be worse than British ones, if we do that this would probably be what could be done
Ashi speed to 4.1
Yumi archer cost increase +5 wood
Yabusame range resist reduced to 35%
Samurai cost reduced to 90food 90 gold
Golden pavilion now gives standard Arsenal ups rather than advanced ones, Dutch consulate gives advanced Arsenal upgrades
Flaming arrow gets a new card in age 4 for more area of effect.
Anyhow, at this point I am far more worried that walls are just much too cost effective and easy to replace, and some civs, like China for example, have very little counter play against someone who walls off.
Agreed that walls are quite strong, I think if pillarless wall exploit was removed it would be fine, in theory walls are fine for their cost, but in practice because of being able to delete pillars and still have your wall not have holes in it it’s very strong
I don’t think so, the bastion walls are very strong and if you stack advanced fortifications or masons or whatever the name of the card that boosts building HP is, they become way too hard to take down and it is very difficult to actually surprise someone with a strategy, since they have ample time to respond to almost everything.
How does changing one building turn the game into aoe2? Since when has shrine become the only unique feature in aoe3?
Isn’t China/Russia/Aztec unique? Why did people keep complaining they were weak?
Isn’t a civ with auto-gathering buildings that can capture animals, and villagers that cannot hunt, and a special unit that can buff nearby units and produce units and receive shipments, and a building that spawns free units, and a free advanced arsenal card, and units with overall better stats, a switchable universal buff on all units, and ability to train every unit in batch of 10, and 2 unique consulate options, unique enough?
Isn’t any other civ unique enough?
But the game would become aoe2 if you change the shrines!
You not answering just confirms me. Also I never said people not posting here agree with me. But when someone is claiming a lot of people are complaining about the 4.5 speed and you cant find even 10 people on the forums expressing the same you just cant say that, because unless proven otherwise its just not true. I can say a lot of people are in favor of banning portugal as a civ. This is simply not true as far as we know, just like stating a lot if people are in favor of removing the 4.5 speed when there isnt any valid measurement done to see how many are in favor and not. We simply dont know if they are in favor or not.
Oh my. I suddenly forget it was YOU who started saying there is very few people complaining about the speed.
So of course it’s MY responsibility to prove that huh?
Then next time come with an ANALYSIS rather than throwing out BIIIIIIIIG words like “asymmetry so okay” “advantage so okay” “uniqueness so okay” “there is a weakness/counter/possibility to defeat them so okay” “others ALSO have {fill in something only similar in function, but vastly more expensive and less efficient} so okay”.
Perfect. Some people think we need that change. You think that does not change anything at all. So there is no harm changing that right?