In my believe, range infantery (skirmisher) can move faster that line infantery, because they don’t deploy in formation that need to keep its cohesivness. In the game, range infantery outrange musketeer-like heavy infantery and are able to kit them.
Let’s see the speed of some distance infantery units (or light infantery if you prefer given it does not refer to coyotte anymore):
5 : Jaeger
4.5 : Cassador, Strelet
4 : Skirmisher, Gurka, Arquebusier, Forest Prowler, Wakina Rifle.
I have no problem concerning the fact that some range infantery move faster than other.
We can see that most range infantery move at the same speed (4) than musketeer-like heavy infantery.
However, ashigaru move at 4.5. It means that ashigaru can close the distance to range infantery, and wreak havoc. I don’t believe it is right.
I would like to see
i) the speed of ashigaru reduced to 4
or/and
ii) the speed of range infantery moving at 4 speed changed to 4.25.
I believe that reducing the speed of ashigaru musketeers will force japenese player to use other unit than ashigaru/naginata rider. I would be open that the card Close combat give a + 10% speed increase to ashigaru to balance this (and the fact they can’t have advanced arsenal speed boost)