Native Americas Dlc + poll

I want first an migration period DLC in Europe but second I want an andean DLC. For any new central or north america civilization I prefer to have a dedicated DLC or two (central american DLc and north american DLC)

Andean DLC

I think we must have an Andean DLC because it’s actually the worst region at all. They have only one civilization the Incas. For the assets it’s the poorest, we have quasi nothing from the andean region just : inca castle, inca wonder, slinger, kamayuk and llama.

Incas having a mayan architectural set is horrible, worst than middle eastern architectural set for the Persians. For this and for the lack of asset the Pachacuti campaign is visually the ugliest of all : inca vs inca. Inaccurate architectural set. Inaccurate units : plumed archer and worst : jaguar warrior and eagle warrior. Aztec wonder, Maya wonder. Inaccurate tree.

This break the immersion because since the start of the game the environment was very immersive : architectural set, accurate tree, accurate animal, asset from western Europe, mongol, and middle east. The only bad thing was the middle eastern architectural set for the byzantine. Then in The Conquerors put assets from central America. The forgotten added two architectural set. TAK added asset from Africa : wilds beast, tree, architectural set. RotR added thing from SW asia : mangrove tree, animal. The last khans added a graphical upgrade at all the game : new assets (architectural set). Lotw added little but I don’t care because he takes place in western Europe and there is ton of assets in this region since the start of the game. Dotd added asset from eastern Europe: birch tree notably. DoI add much stuff. Before DoI when I played Prithviraj campaign this was OK, but after the release of Doi I say : now I play in India ? RoR added gazelle, yes I was waited them since TAK. Tmr added stuff from the Caucasus. V&V added nothing in term of new asset, very bad. Chronicles added assets like the vineyard and antiquity objects. But the best is the Three kingdoms who add many new assets : regional units, model for each castle, regional skins for the monk, ton of new decorations (building, rock, three, etc) It’s a controversial DLC but not for the assets and he have the best asset of the game : the panda rock.

Inca must have an andean architectural set.

I made a suggestion for an Andean DLC here :

Mapuches

I think we must have a Mapuche civilization but I disagree with you in some points. First I want to remove the eagle warrior for the andean civilizations and add a regional unit called the chasqui. Also the Xolotl warior don’t look any like in the Andean region. Second for the UU I think the mapuche must have three unique units , the same than AoE 3

Ironwood Clubman : a footed infantry available at the castle. Maybe a bonus against cavalry and gunpowder unit with an area of effect ? Low armor.

Bolas Rider : mounted ranged unit who slow down is opponent. Low armor. trained at the stable.

Third you convinced me to add a third UU the Malon Raiders but not as a reskinned steppe lancer but as a reskined scout line but with +1 range like the steppe lancer. Just a scout line with +1 range.

Malon Raiders. mounted melee unit with stat like the scout line +1 range. Have the same bonus against the monk than the scout. trained at the stable. replace the scout line.

I think it’s not a good idea to add cavalry archer as ranged cavalry to the mapuche because they never use them but use bolas rider and this is the only option to add this unit in AoE2.

Chimus

You’re right the andean used many mace as weapon, Mace infantry can be a good UU and it’s visually appealing.