- Tropical American (Tupi, Carib/Taino)
- Himalayan (Tibetans)
- Pacific Asian (Korean, Japanese)
- Steppe Nomad (Mongols, Huns, Khitan, Tanguts)
- Oceanic (Polynessians)
- Longhouses (Iroquis/Haudenosaunee)
- Tepees (Sioux/Lakota)
- Scandinavian (Vikings, Danes, Norwegians)
- East Africa (Ethiopians, Songhali, Somalis)
- Classical Chinese (Wu, Shu, Wei)
- Anatolian (Turks)
- Tropical American (Tupi, Carib/Taino)
- Himalayan (Tibetans)
- Oceanic (Polynesians)
- Scandinavian (Vikings, Danes, Norwegians)
Yes, just yes.
- East Africa (Ethiopians, Songhali, Somalis)
Yes, the actual african architecture set is a mix of ethiopian architecture and sahelian architecture he must be splitted.
Asia
Pacific Asian (Korean, Japanese)
East asian (with reworked wall)
Already quasi exiting. Just change the wall who look like chinese in a more japanese one. Also I think that the korean architecture look like more the chinse architecture than ther japanese architecture so donāt give the korean the japanese architecture (a thing will hurt the korean playerbase)
Classical Chinese (Wu, Shu, Wei
Sinitic architecture (with actual easian asian wall)
For the 3 K civilizations and the Chinese, Korean, Vietnamese, Jurchen. Keep the actual wall of the east asian architecture.
Central America
Here two proposal :
Proposal, Mesoamerica Unit Reskin and New Sub Region: Central Mexico
Proposal, Second New American Sub Region: Central America (Maya)
I like those two proposals, keeping the actual central architectural set for the Maya and making a new one for the Aztec. The autor also take the actual aztec castle and give him to a maya civilization.
Central Mexico architectural set : Aztec, tlaxcala, Zapotec. Also i will add the Puerpecha (the autor put them into the north american one)
Maya architectural set : the actual central architectural set. The actual maya civilization will be renamed into Mayapan and two new one will be added : Mayapan, Kāiche, chontales
South America
Here a proposal for an andean architectural set and unit (now obsolete with the upcoming south american architectural set) : Proposal, Last New American Sub Region: Andes
A tropical American architectural set (Tupi, Carib/Taino) is needed.
North America
Here a proposal for a north american architectural set : Proposal, Third New American Sub Region: North America
I dislike this set because itās a mix of Mississippian architecture and Pueblo architecture those two one not merge well and need to be distinct. Also the Purepecha must use an architectural set more mesoamerican like (see Central Mexico architectural set above)
- Longhouses (Iroquois/Haudenosaunee)
Mississippian architecture
The Mississippian architecture was best fitted for eastern north America. Maybe a mix with the Longhouse. We start with longhouse in feudal and finish with Mississippian in Castle and Imperial age
- Tepees (Sioux/Lakota)
Not for the middle age. In this period those peoples were part of the Mississippian culture. Maybe just Teppes as a scenario editor object. Fir this period itās better to add Wigwam. The horde people of the Great Plains belong to AoE3 not AoE2.
Pueblo architecture
Mississippian architecture will not fit for the Southwestern people of the United states, They need a proper one.
Steppe
- Steppe Nomad (Mongols, Huns, Khitan, Tanguts)
The problem is that those people are very different, The mongols, Khitan and Tanguts build chinese like building. So they need two architectural set.
Eastern steppe architecture
For the Mongols, Khitan, Tanguts
A proper architectural set or a sinitic architectural set with yurt and pasture.
The Tangut can gain a potential Himalayan architecture (alongside the Tibetan) with pasture
Here a proposal : Proposal: Nomadic Architecure, Unit Reskin and Tibet
Western steppe architecture
For the Cumans and Huns (and potentially the Alans)
Those western steppe people didnāt build chinese like building like the Mongols. Maybe jsut add Yurt and pasture as replacement.
Europe
Byzantine
For the Armenian, Byzantine, Bulgarian, Georgian. And potentially : the Serbs.
Anatolian (Turks)
Maybe the byzantine one with an unique model of monastery.
Late antiquity/early middle age
For the Goth, Roman. And potentially : Suebi, Vandal.
Potential with yurt and pasture : Huns, Alans
Civilizations who need to be switched
Persian : central asian architecture
Bohemian : central european architecture. Their archityecture look like more the western european or central european one than the east european one. There are gothic cathedral in Czech republic today.
Poles and lithuanian : there were not orthodox, make a regional model for their monastery.
Future civilizations
Saxons : western european architectural set
For the saxons I think they must gain the western european architecture because their time-span was longer from late antiquity to the 12 th century. If a Saxon civilization will be added she will be probably build to fit the insular anglosaxons. These saxon will speak old english and their campaign will be in the central part of the middle age (500 to 1200) with an appariton in the already existing Hasting 1066 scenario. So the western european architecture will be better for them.
Just a correction: you mean current, not actual. āActualā means ātrueā, not āat this time/momentā.
In fact, the only element vaguely similar to Ethiopian architecture in the current African set (Imperial Age) is the use of blocks and recesses and the stone texture which, for unknown reasons, is gray.
Ethiopian architecture is not only very different from that of Mali ā which is not surprising, given that the distance between Gao and Aksum is greater than that between Seattle and New York or Lisbon and Moscow ā but it is even distinct from that of the Somalis and Nubians around it.
You can see the architectural differences in this post of mine.
I also made a map that expresses what would be the best grouping of architectures, if we could add/split more civs. However, as you can see, the Ethiopians would still not have a parallel with anyone.
TBH Mongol and Tibetan architectures have enough similarities for them to share one set I think.
If they add Tais, Cham or any other Southeast Asian civilzations, I would love to see Mainland/Island split or Hindu/Buddhist split.
Shouldnāt Nubians and Ethiopians share a building set?
I think we should first release one or two campaign DLCs, and during this time, the developers can carefully consider how to design a few civilizations, ideally making them both fun to play and not controversial due to being overpowered or other reasons.
So, as I showed in the link, the architecture is very different. There is more similarity between Nubians, Somalis, and a possible new āArabsā civ because these three used square buildings of adobe, fired bricks and stone, vaults and arches, and light colors (sand and white). And since the Nubians were Islamized in the 15th century, minarets would not be absurd in the Imperial Age.
The tall buildings with mashrabiya and najdi triangles of the Arabs, the thick coral towers of the Somalis, and the enormous pink domes of the Nubians can appear in unique castles (and their techniques can even be names of UTs).
Since it would be very laborious to choose and post specific images, I put them in folders to make it easier.
Somali medieval architecture
Nubian medieval architecture
Ethiopian medieval architecture
Roman : Romans, Goths, Vandals
Looks like dilapidated late roman architecture in the earlier ages. Partly restored by castle age, brought back to its full glory by imperial age.
Sure thing! So at what point are you going to get started making all of those?
The Three Kingdoms setting really should have its own architectural set, closer to AoE Iās East Asian style than to AoE IIās medieval East Asia.
Chronologically, 3K sits much nearer to the AoE I era, and using the later medieval Chinese/Korean architecture creates a clear visual mismatch.
Its fine as it is,if chronicles adds chinese civilization to the game the 3k factions can have that.
We have huns in german building set since aoc and you are complaining about 3k?really?
AOE2ās āEast Asianā architecture doesnāt fit medieval China either, itās Japanese with Chinese stone wall. If anything, they should create a new mainland East Asian architecture for Chinese, Vietnamese, Jurchens, etc, and the existing set would remain Japanese (ideally with a new stone wall design, the current one would join the new Sinitic set).
Edit: why make a posting on a very similar topic just a day after the previous one?
Below is my proposal for new architectures. In general I want to be a lot more conservative. I do want new architectures, but itās takenā¦.what, 6 years since DE first released for us to get another new architecture? I think it makes sense to be a bit more conservative in what architectures I ask for due to this. I also think there are some civs that you mention that will never be added. My thoughts on new architecture are as follows: The first 3 are the main architectures that I view as high priority needs for civs already in game. The bottom ones are architectures that Iād like to see in conjunction with new civs, but if those new civs arenāt added then the need for them becomes much lower.
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Sinitic (Korean, Chinese, Vietnamese, Wu, Wei, Shu)
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Steppe Nomad (Mongols, Huns, Cumans, Khitans, Jurchens (Jurchens are toss up for Steppe Nomad or Sinitic))
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Anatolian/Byzantine (Byzantines, Armenians, Georgians, Bulgarians)
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Himalayan (Tibetans, Tanguts, maaaaaybe Nepalis)
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Barbarian (Goths, Vandals, Lombards, Saxons (maybe Cent. Euro for Saxons))
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East African (Ethiopians, Nubians, Swahili, Somali)
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North American (Mississippians, Hauds/Algonquins)
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Southern African (Benin, Kongo, Shona)
If we ever get a Carib/Taino civ (which I would like to get) then iād love to see a seperate āTropical Americanā architecture for them and Tupi, but I could also tolerate them getting the new S. American architecture as well. Far from optimal of course, but again trying to be conservative here
With regards to your āLonghousesā idea, I think this would be the basis of a North American architecture that would be shared between a Mississippians civ and either Hauds or Algonquins. Similar to how the S. American architecture begins tribal and then becomes more Incan in later ages, I think this one would start more longhouse in earlier ages and then becomes more Mississippian later on.
Weāre never going to get Sioux/Lakota. Sorry, they just completely wouldnāt fit.
With regards to your Scandinavian idea, tbh iām kinda opposed to a Vikings split, and I think even if they do, leaving them with central euro architecture (which would be depopulated with nomadic and barbarian architecture being added) is just fine.
Iām still not sold on a Polynesian civ, but if we got one, I would tend to agree they probably ought to get a new architecture set as well.w architecture are as follows
Does it bug anyone else that the academy and siege workshop donāt have Bronze Age graphics, and the stable doesnāt have Iron Age graphics? Iāve been playing AoE1 and it really bugs me. Weird that they didnāt fix it for DE.
Same as Aoe2 no SW or castle.
True. I think the situation in AoE2 looks better though ā Feudal and Castle Age both have their own styles, and in Imperial Age only the large non-military buildings change, so there is some logic to it. (Although monasteries look the same in Castle and Imperial Age for some reason.)
But in AoE1 thereās no age up that changes everything, so apart from Stone Age you never have a completely consistent building style.
I want at least 4 new set asap - Sinitic, Nomadic, Caucasian and Iberian/Andalusian. Fifth would be Balkan.
Just out of curiosity, who else would use this one?





