You have to spend about 5000 food in military to pay back the Investment of a castle + tech.
Even Szlachta Privileges (Partly through the Stone bonus of Poles) only needs 4000 Ressources spend in Knights for Payback time…
And then you make it for a unit that is only good against small numbers of archers, giving the opponent even more time to mass them… brilliant Idea…
This tech is definetely to pick up when on the way to imp, not a castle age tech.
The attack move micro we talk about does automatically focus fire for the most part…
Knight, CA >>>>> (read much much much much better than) BE, EA. Missing both of them is a huge deal. And the 2 to 4 techs that you mentioned are not situational techs like heated shot or hoardings. They’re very very very important military upgrades. Thumb ring, parthian tactics, armor upgrades, blast furnace etc. This is on top of not having two very important and powerful military options for castle age.
There are 4 other civs in the game which have BE and still have knights, CA. Except Malay all of them have great upgrades too.
Not EA, Elephants in general can’t be the main unit. Its very niche and situational. They are a good additional option. But having them as the only option is a huge handicap.
Costs 65 food, has 0 p.armor, useful strictly only against pure melee compositions which is rarely the case. That’s weak.
I think they are for Dravidians (I mean they get a free bonus for them) and the Bengali one will be better once fully upgraded (paiks is better than TR for ele archers) and with the Bengali bonus they will likely be a better unit than the current Indian ele archer in so many situations.
The haters will always be there, calling everything new OP.
The devs should know that now. At least I hoped to.
Instead it looks they have been a bit overcareful to don’t set anybody up… I think it’s the wrong conclusion.
Yeah noob made look it even worse than it is. But it is still a worse tech than burg vineyards cause he is right with assessing that in this very lategame situations you don’t usually have a lot on wood, though vietnamese most likely have more on wood than many other civs, but still: Burg Vineyards is better cause you will have way more on food than vietnames on wood.
They need to tweak the rate up a bit.
yeah in general the cost looks quite high for the effect. I’m not a fan of such expensive eco upgrades cause either they suck or you need so strong bonusses behind it that it’s basically a free win if the player gets away with making the tech. Better keep it cheap and less powerful. Vietnamese already have a strong lategame.
It’s also weird a tech that shall help you from gold running out costs 350 g… When you notice it’s running out, you might even not be able to click the tech anymore 11
Insane bonuses like Wootz Steel backed by strong economies with multiple unique unit options and specialized tech trees.
Tbh I won’t be surprised if they even end up slightly nerfing some of them.
It has already been tested by SoTL and Dravidian Infantry in not better than Japanese, in fact slightly it is worse than Slavs in big groups.
What about Hindustanis, Gurjaras and Bengalis? If you claim that “they will be broken” please elaborate further.
Doesn’t change the fact that Bengalis have an open tech tree. Also I don’t see any reason diverting the topic of “Which new civ has the best options to everything - Bengalis or Gurjara” to “Whether BE and EA are better or worse than Knight and CA”.
It could if they introduced a new fast elephant with bonus armor. And for Malay it is one of if not their main unit.
Doesn’t seem like that to me tbh. Infantry is their main unit line as EA is missing so many techs specially Husbandry.
I guess so. But I think Bengalis will just play like Vikings, Arbalester with all but TR, and won’t bother going for a food heavy slow pierced damage unit.