You are absolutely right, thanks to the tournaments and the visibility that the best players in the world have given the game, showing that it is more than just a simple rts when playing and doing extraordinary things in matchs is that AOE2 has become so famous and has become popular again today.
mods and campaigns have always been there, but the competitive community is the new thing that has sparked this new wave of popularity (not to mention the casters of the elite players)
North America and Central African representatives. Some more South American ones would be great. Just to list a few Kongolese, Zimbabweans, Swahili, Yoruba, Mapuche, Muisca, Pueblo, Haudenosaunee, Mississippians, Chimu,ā¦
Even though itās unlikely to happen, Tongans, Samoans and Tibetans would be great.
You could easily theme them into one expansion like the last DLCs.
I give you a point because youāre right, although I donāt know what to tell you, I donāt know if the developers have time to make more civilizations or have it as a goal, but yes, America has only 2 campaigns which is ridiculous, we donāt even have a Mayan campaign, Maybe youāre right, the ad is just a small glimpse so I hope they have an extra campaign saved or something like that for a single player
Back in 2013, when it came to big names, I only saw TaToH playing AOF. The rest was playing AOC. It took quite some time until the rest of the experts switched, also considering that most tourneys were AOC tourneys back then. I might be wrong though, but thatās how I saw the situation back then.
Memb organized the first big expansion tournament. Not sure if it was KOTD or something else. In my opinion, we have to be really thankful for Memb, heās aguasome how he would say.
Canāt say Iām all that hyped about BR, but thatās because Iām all about ranked ladder 1v1s at this point. But I support the devs adding modes for people who have different interests. Iāll definitely play it on occasion. And ultimately if it helps bring more players into the community I support it fully!
Yes, youāre right, I was excited for the moment but thinking coldly I hope they add more content for a player and not only focus on multiplayer for new players
Iām not a huge fan of Battle Royale games. (I donāt even play PUBG)
But I feel like since this is just a casual game mode. let players have fun with it.
New civs is not gonna happen simply because the devs intended this version to be the final version of AOE2. If in a far future AOE2 dies, DE is the last version.
We already got 8 free campaigns. Letās just keep it cool
Scouting for camps is a coin flip.
Whoever finds camps first spams faster & takes massive lead. I was expecting something like:
4 Starting villagers (slightly higher hp, armor, regenerate hp) and a small army while resources generate slowly. Random Loot Chests in the map granting resources, units or free upgrades. Then you expand using the villagers (build tcs, structures) as the area shrinks. Villagers donāt need to drop off resources; they can chop wood, collect gold, stone, food assisting resources income. Town centers & all structures are built faster. X9 tech mod to make the gameplay versatile.
Squeezed all this in 5 mins. But im sure some of you guys here have some great additions.
The only troublesome thing is that itās pretty hard to find fitting leaders, because with simple Internet research, you wonāt come far, though considering that Microsoft went out their way to consult First People for AOE3, something similar for AOE2 would be imaginable.
In terms of long-term value, campaigns are clearly way inferior to new civs. Most of them, I didnāt even touch again in DE. Why play something Iāve already played through once? For the achievements? For the small tweaks which are basically not noticeable?
If the DEās are just a ploy to get us to play AOE4, so far they failed me. Thereās nothing convincing me to play AOE4 over AOE2. With fewer civs and a focus on the competitive part of the community like they shown multiple times with their mostly MP related updates (as the latest Battle Royale update), youāre not going to convince the SP community to play your games. Iād rather that they focus on supporting the DEās with expansion packs.
To be honest, and I might be weird on this regard, Iād prefer if theyād keep updating regularly games with good expansion content than releasing every year a new version of basically the same thing just to have slightly better graphics like they do with FIFA.
Why should I play what just seems to be a very similar take on the AOE2 formula while I still have AOE2? I donāt want to wait again 3 expansion packs until I get a game featuring African, American, Asian and European civs, especially considering that weāve got only 3 civs for the second biggest continent in the world so far. Not talking about the measly standard 3 American civs we got.
I might be overly negative but I see no point in purchasing AOE4 right now, not with the focus they have right now. It could even become the next Dawn of War 3 or Grey Goo if they betray too much of what makes AOE great and Iām definitely not talking about 5 minute rushes you see in way too many āmodernā, āstreamlinedā RTS games.
RTS got basically attacked the last decades by two directions. On the one side, the MOBA stole the part of the community which was more interested in action and fast games while the city builder games stole the part of the community which was more interested in building pretty cities etc. If AOE4 canāt find the balance between the two, itās doomed to fail.
Iām sorry for my rant, itās just how I feel the situation is right now.
I think the biggest improvements for Battle Royale are a randomly placed circle of death, like in other Battle Royale type games. At least for maps with more even base distribution, like El Dorado. Also, sort-of like in other Battle Royale type games, dealing the finishing blow to an enemy opponent awards bonus resources. Thereās a chance such a bonus could make current snowballs in progress even more unstoppable. But due to the luck based nature of Battle Royale games, I think such a snowball is likely to win even without the bonus. Iām thinking bonus resources would be more useful for players who are behind and are lucky enough to snipe an opponentās last batch of units.