Itâs not even true. The church had clerical goods all over europe (monasteries for the most part) and collected directly from the people also in form of the mentioned letters of indulgence.
Why? If a civ is designer around Monks and religious power, the UT could be related to them
I didnât specify it because the donât have a UU from the Castle. They lack it untile they donât research the Imperial UT
The UU they have, and share with the allies, is the Bishop
Papal States werenât known for the military force, so they may be average, and have an advantage only with Monks in proximity. Thatâs why I did not put anything on top. I gave them something more in Cavalry because the Roman Noble were renowned for the Knight. Siege is weak bacuse they were a defensive and conservative civilisation.
To compensate, they shined as a cultural center. So the access to technology was meant to symbolize that.
I thought about that as UU.
But the Swiss Guard,as the name says, were not trained in Rome but in the Helvetic Confederation.
So maybe they should be an UU of a Helvetic civ
As said before, I thought about that as an alternative upgrade for Pikeman (linke Winged Ussars for Pole) but itâs more like an Elvetic UU, not Roman
Donât like it very Much
I though about that, not as a team bonus but as a self bonus, something like Free Coinage and Banking
Inspired by the last patch, I gave my concept a little rework in order to make it less gimmick.
Itâs just a mere exercise I had for fun, not that I really expect a civ like this to appear in the actual game, especially now that the Roman civ has to be released.
Focus: Monks
Bonus
Start the game with a part of the map already explored.
Monastery are avaible in the Feudal Age.
Monasteries support 10 population and provide a 5% buff in gathering, attack, healing and convertion speed to units in 5 range.
Villagers and Monks can garrison in Monasteries.
Free Coinage and Banking
Team Bonus
Bishop (upgrade of Monk) avaible in the Monastery in Imperial Age, has little resistance to anti-Monk attacks
Unique Tecnologies
Excommunication: enemy Monks have lower healing and conversion speed
Counter Reformation: Monasteries buff has +2 range, a Relic collected in a Monastery grants an additional 5% to that Monastery buff
Unique Unit
Cardinal (enanched version of Monk), has resistance to anti-Monk attacks
Bishop
Trained at Monastery
Cost: 100 Gold
Training time: 51 seconds
Hit points: 40
Rate of Fire: 50
Conversion Range:
10 vs most units
0 vs buildings, Trebuchets, Battering Rams and Armored Elephants
Healing: 4
Melee armor: 1
Pierce armor: 1
Armor class: Monk (+6)
Speed: 0.7
Line of Sight: 11
Ability:
Carry Relics
Convert units
Heal units
Cardinal
Trained at Castle
Cost: 20 Food, 100 Gold
Training time: 30 seconds
Hit points: 45
Rate of Fire: 50
Conversion Range:
10 vs most units
2 vs buildings, Trebuchets, Battering Rams and Armored Elephants
Healing: 5
Melee armor: 1
Pierce armor: 1
Armor class: Monk (+11)
Speed: 0.65
Line of Sight: 11
Ability:
Carry Relics
Convert units
Heal units
Tech Tree
Barrack
Champion and Helberdier avaible
Can research Squires and Arson, not Supplies and Gambesons
Archery Range
Crossbowman and Elite Skirmisher avaible
Can research Thumb Ring
Stable
Light Cavalry and Cavalier avaible
Can research Bloodlines and Husbandry