You again didnt adressed a single thing of what i sayed and just ignored it, so pls instead of ignoring my Arguments try to dismiss them, otherwise this Discussion makes no sense.
So there again (Detailed Version is above):
- 1:“Or if your civ is supposed to be adaptable, which Sicilians are.”
No, because you need to be able to pay for the Tech switch. Blacksmith Upgrades and Barack/ Stable Techs arent free. Thats why in 1v1 most Civs dont Tech switch a lot except a Civ like Chinese, with an amazing Eco Bonus to do so. For example Siege is more used vs Archers then Skirms, because Skirms need 4 Upgrades in Castle Age to be useful, Siege 0. Same with Monks over Pikes vs Cav.
And Sicilians have a very medium Eco Bonus, not as bad as Magyars (without anyone), but still worse then most used Civs.
So pls tell me how they can use their wide Tech Tree without a strong Eco Bonus to have enough resources to pay for these Techs in 1v1 RM (not in 4v4 Black Forest in which Resources dont matter).
Attack my Argument.
- “They have Bracer Arbalest (like Aztecs do), anti-Pike Cavalier, FU Champs and Halbs, and decent Siege.”
As said before no Thumb Ring Arbs are not a Post Imp main Unit Option. Thumb Ring dont matters as much in Castle Age, but does in Imp.
Just take a look at Aztec:
They play Archers and Crossbow in castle Age, but when they reach Imp the transition into Eagels, which is their Main Army Unit. They dont build a lot Arbs anymore, and just get all Upgrades to make the 40 Crossbow they still have stronger. Then they try to keep them alive to counter potential Champions (which counter their Eagels). The Main Army of Aztec in Imp is Eagels and Pikes, the Arbs are only used as a support Unit to Counter enemy Infantery, which can be used to Counter their Eagle/ pike composition.
The only Civs which mainly use Arbs in Imp are Civs with Thumb Ring and all Upgrades (like Byz) or with Archer Bonuses (like Brits).
Again pls Attack this Argument of why it should be different for Sicilians then for any other Civ. And before you say because they arent countered by Skirms, they are. They dont die as quickly, but still get a lot of Dmg from them. Also you then lose Gold to Trash Units which is always bad.
Also in Imp common Counter to Arbs are Paladin or Onager, which both have no bonus Dmg.
I explained often enough now that you wont get good trades vs Halbs with Cav. They still get 16 Bonus dmg which is massiv AND you trade Gold for Trash Units. As said even Catas dont trade good vs Halbs, and they have a 12 Dmg Bonus as well as AoE Dmg, which Cavaliers dont.
If you Fight 40 Halbs with 20 Cavalier, then the Halb Player used less Resources then you, no Gold and still won the Fight, so pls Attack my Argument by saying how this is a good fight or “anti Halb”.
FU Champs are not used in over 90% of all Games, because they are only a counter to Trash Units and Eagels. The 2 most common Imp Main Units are Arbs or Paladin and Champs lose to both. The only Civs who dont use one of these are either Siege Civs like Celts (who then have Scorps) or Goths (who wont lose vs FU Champs without a Bonus).
Their Halbs are decent, but not a Main Unit, more a Support Unit. You need something to compliment your Halbs with, or you just lose to Archers, Scorps or Champs.
Halbs can be used to take down enemy Cav, but then you need something against Archers like Paladins, good Arbs, or a Pierce Armor Inf like Malian Champs/ Huskarl.
Pls Attack my Argument and tell me how Sicilians win vs a common Unit Comp like Hussar + CA or Arbs + Halbs or Arbs + Eagle or Scorps + Halbs or Light Cav + Arbs based on their Barracks. Both their Halbs as well as their Champs just die to any Range Unit.
Their Siege is decent, but Siege alone cant be a main Unit, without a strong Support Unit and/ or a Bonus.
The Only Civs who really use any Siege Unit except Rams in Mass (mass Scorps or mass Onager) are Celts, Slavs, Khmer and Teutons. All of these Civs have either a very strong Bonus to their Siege and/ or their Halbs.
Sicilians dont.
As comparison: A Civ like Chinese or Vikings, who also have the same Siege Workshop Tech Tree never go heavy on Siege, and just use it as a support Unit to Support their FU Arbs vs enemy Siege/ Arbs/ Skirms. Also both have open Tech trees with an amazing Eco to be bale to use them, to get back to the argument from before.
Pls now Attack my Argument by explaining why Sicilians should be able to be the only Civ ingame who can go heavy on Siege without any Bonus for it.
- To end the Tech Tree topic:
- An example of another Civ with a Similar Tech Tree without a strong Eco Bonus:
Portugese:
Portugese also have Arbs (but FU/ better then Sicilians), FU Infantery (except Squiers) and FU Cavalier and Light Cav, as well as a good Siege Workshop.
They also dont have one go to Unit like Sicilians (except their Arbs) but an open Tech Tree with a bad Eco Bonus.
Because of their Bad Eco they cant use all of their Tech Tree Options and are one of the worst Arabia 1v1 Civs ingame.
Another Example would be Italians and Koreans. Both Similar Tech Tree (but better Archers) and a medium Eco Bonus, but not none like Magyars (Who are actual good because of their focus on Scouts and CA)