I wanted to know if the community was largely in favor of new civs in this game, either in expansions or in a complete reboot, and if so which one would you like to see in the game.
Feel free to add suggestions in the topic, I may have forgotten a few civs and there are huge gaps in my knowledge of Ancient history, especially as we go further away from the Mediterranean. Also, please keep in mind just because I put a civ in the poll doesn’t mean I’d like to see it in the game (for instance, I’d rather have only one Celtic civ and not split Italians and Greeks too much), I simply wanted to be exhaustive.
Celts/Gauls (Celts is if you don’t want more than one Celtic civ in the game)
I’d like to see improvements of existing assets and features, bugfixes and quality of life changes or additions, more than I’d like to see new actual content. There is still much to improve upon what already exists within the game. Microsoft is a wealthy company, and as such I’d like better customer support and a better treatment to their games and products overall. Recently it bought ZeniMax Studios, and it is speculated that it may be doing the same to Sega.
If there was indeed a new civilization added, though, I’d like it to have its own building architecture (art style) and at least one new unit. A new campaign would be nice too. As for the poll, I’d love to see South American civs, and of course, Indian ones. The game’s lacking them, and I think their addition would immediately turn it into a better state, if things are done well, with love and dedication. Or dedication and discipline, if you will.
I agree with SlenderBadger98, except for adding American civs. I think America has no place at age 1. To see Americans with hoplites, no thanks. Also, that the rest of the world did not contact them in the ancient age.
I do agree that the game still has a lot to fix before thinking about a dlc. Things like pathfinding or adding flare function, new cheat units models, correct erroneous animations (like the armored elephant), or unit collisions.
But if I had to choose new civs, I already said that before. I think Celts and Gauls are the most obvious choice, as they have participation in the Rome campaigns. If they are added, of course I would want them to have new architecture and some units.
It would throw spears at enemies not so far away, causing medium damage.
I think it should be as tough as a Broad Swordsman, but not as powerful as a Legion.
Movement speed should be considerably high since it barely has an armor, other than the chain mail and an apparently very light shield. I imagine this new unit being always running when attacking, and walking when not doing so, similar to Lions in the game.
I think you have several good ideas there. But when it comes to AGE 1 I don’t think (and I don’t want) that there are unique units.
That javelin-thrower is similar to the AGE 2 skirmisher (elite). A soldier that throws javelins is very viable, and with a “generic” design it could even be added to Macedonia as a Peltast.
I would definitely like them to add that, but as a general unit and not “unique” for Celts.
It would also be nice to see an upgrade for Scout, but that only reaches those civs that don’t have chariots, to somehow balance the late game when the gold runs out.
I think it would be convenient to have different Celt civilizations, to justify the addition of the Gauls. Obviously each one of them should have bonuses and disadvantages, like all having one new unit such as the ones suggested above, but without being able to create other ones. A new building architecture would be lovely for them too, as discussed.
I would like, not only new civilizations but also, new units, among them:
land trade unit (caravan); update for Slinger;
update to camel Rider; update to Scout;
Anti-cavalry infantry unit (spearman) available at the age of tools, and if possible an upgrade to the bronze age;
siege unit anti siege units - flamethrower;
an update from Axeman to the Bronze Age.
As well as new technologies, at least ten new ones.
some ideas that I mentioned already exist in a mod project, which unfortunately hasn’t come out yet. being titled Age of Empires: Beyond the Indus. https://aoe.heavengames.com/cgi-bin/aoecgi/display.cgi?action=ct&f=4,6577,,10
The same with all Germanic tribes and Indian civs. Before the conquest of Rome, Germanic tribes lived in simple huts and were anything but a high culture. India, like all American civs at that time, played no role.
Indians seem obvious as they had contact with the Persian empire and the Alexandrian empire. Elephant units would be an obvious signature unit for them. Perhaps make them harder to convert to add a different flavor.
Numidians are a historic option. Camels of course.
Ethiopia seems like a natural and gives some more representation to Africa. They had a significant empire of their own in antiquity.
Maya just for something completely different, but it would be just that, completely different. No horse units, no elephants or camels, no hoplites or swords unless you significantly redo the artwork on the swords. Archers would be a natural for them along with high movement speed and stone and gold mining bonus and stone building bonuses.
Celts/Gauls I guess but a hard no for Dorians/Spartans, Thracians, Illyrians or any other civ with a heavy Greek lean We don’t need more hoplite/phalanx focused civs unless you can think of a way to make them significantly different different while remaining historically in the ballpark with the Hoplites.