New DLC - The Mountain Royals

Agree
Hope we have it when it releases
The DLC should have its own video

2 Likes

Another place where the Armenians should/could be is in the 5th Barbarossa campaign (Barbarossa’s March)
The Hospitaller castle where you need to bring your troops to, is likely a reference to Silifke Castle near the river where Barbarossa drowned (1190). At that time the castle was owned by Leo I of Armenia.

He gave the castle to the Hospitallers in 1210.

How I would change it, is by adding another player, the Armenians. They have the castle and other buildings and the orange Hospitallers will still have their knights and army tents.

Gameplaywise, the only thing that will change is that you get the Armenians team bonus.

4 Likes

Maybe the Svan Towers will be added later as a replacement for Keeps? There seems to be a theme where some UUs replace their final upgrade (Winged Hussar instead of Hussar, Legionary instead of Champion, Savar instead of Paladin).

I was thinking about that earlier today. It wouldn’t require much work, only really needing a player color and destruction animation. Maybe they can provide 5 population like a house and have extra garrison space and range or something like that.

1 Like

These towers should be glass cannon towers or towers with longer range but weaker damage

Make the villagers able to garrison in the mule carts
That will be awesome

Even as a scenario editor only tower which can fire and be destroyed it would be better than what we have which is plain eye candy.

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DLC hasn’t been released yet & I already have both Armenians & Georgians Victory achievements unlocked?

Yeah, they’re hidden as of now but you can unlock them when you play and win them in the PUP

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Does anyone know if the Persian castle loses ballistics after researching the Citadel tech?

@Kamandaran, based on someone’s video I saw recently (might be Hera), it would appear so.

Ah that’s terrible. I hope its not intended and just an oversight that they will fix. There is no point giving the castle extra damage if it won’t even hit the target. That way the tech will be a direct nerf to the castle.

On another note… honestly all gunpowder units should get balistics by default anyway, Handcannons are already pretty underwhelming and die hard to cavalry as it is, it wouldn’t be unreasonable to give them ballistics so they can at least get a few hits in when up against mobile targets. And from a conceptual perspective it doesn’t make sense that gunpowder units wouldn’t know how to lead their shots when archers do.

Make Houfnice broken again.

Maybe not siege, but other gunpowder units…

My friend, you are just too based for this world :muscle:

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Ok then! I guess given that the others are campaign related, they can’t be unlocked until 31st of October (1st of November), right? Unless there are others related to the new UUs & the Mule Cart?

The following 3 achievements are for completing the respective campaigns:

Lord of the Mountains - Complete the Thoros the Great campaign
Georgia On My Mind - Complete the Tamar campaign
Call Me Ismail - Complete the Ismail I campaign

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Is this by any chance a reference to some song about the US state? That sounds like something the devs would reference.

Its a beatles song. Semi forgettable line from it mind you

2 Likes

That explains it. I don’t listen to the Beatles.