New scenario editor elements (units, terrain, gaia)

Units (most inspired by AoE3):

  • Carib blowgunner
  • Nootka clubman
  • Bolas warrior (foot)
  • Seminole Sharktooth Bowman
  • Cree Tracker
  • Houron Mantlet
  • Lakota Axe Rider
  • Flail elephant (Indian elephant)
  • Pirate ship (with the Jolly Roger flag)
  • Chongtong (Korean siege)
  • Rinriyoq horseman (Inca/andean cavalry)
  • Kanabo warrior (Japanese inafantry)
  • Mounted samurai (updated model)
  • Ruyter (Dutch cavalry gunpowder)
  • Skull knight (Aztec heavy infantry)
  • Maceman (Inca/andean heavy infantry)
  • Maigadi (Hausa gunpowder)
  • Tufohen (Akan infantry)
  • Issa warrior (Somali spearman)
  • Dervish (Sudanese infantry)
  • Eso Rider (Yoruba cavalry)
  • Holcan javelineer (Maya skirmisher)
  • Thunder Warrior (Zapotec infantry)

Terrain:

  • Lava
  • Volcanic land
  • Bayou

Gaia/decorative elements

  • Water geyser
  • Gas geyser (could poison nearby units or something)
  • Lava geyser
  • Water/sea whirpools (can slow down ships)
  • Icicles (in different sizes)
  • Stalacites/Stalagmites
  • Quicksands (can slow down units)
  • Diamonds mine
  • Iron mine
  • Moai
  • Totems (from different cultures)
  • Ship anchor
  • Treasure chest
  • Beehives (new food source)
  • Otter (similar to foxes, hunted for gold instead food)
  • Rabbit (herdable)
  • Giraffee (timid huntable)
  • Hippopotamus (agressive huntable)
  • Tortoise (timid huntable)
  • Toad (timid huntable)
  • Flamingo (decorative bird)
  • Pelican (decorative bird)
  • Frogs (decorative)
  • Dodo (decorative bird)
3 Likes

A crucified person would be a nice addition for Chronicles.

2 Likes

A proper inuit warrior for those Vinland scenarios would be cool.

Qamutiik

many of these are way too late.

this is probably the most egrigious suggestion. the jolly roger flag is from the 18th (!!!) century. it’s contemporary with steam engines and telegraphs.

I think adding more objects to the scenario editor is great, but at this point you might as well add ww2 tanks.

2 Likes

If there’s a Cobra, why not a tank? Maybe as joke units could work

A lava-esque animated terrain was introduced for the Battle Royale mode (hidden by default in the Scenario Editor, but otherwise usable), but since more than a year, its animation no longer works and it’s plain black.

Will be added once Nessie has become a unique ship for the Celts. :wink:

Already available.

Heh, then there would be Fox, Hare, and Toad. The only one left is… a pheasant?

There are already quite a few unit models and stuff that could be added as jokes (from event mods, and RoR cheat units). A tank would need a completely new model.
The only newly created “joke” I would like to have is a fire-breathing dragon.

Star Fox victory theme intensifies

1 Like

It’s strange that we still don’t have a generic/European genitour and a mounted crossbowman in the editor already…

3 Likes

In that case:

A flamethrower jester and another one with balls.

A blacksmither with a big hammer.

A troubadour with a lute.

Does he cause pierce damage?

He deals unblockable minor damage to all biological units in a certain radius.

Giving proper skins to the heroes fixes most unit graphic issues.Foot version of el cid prithiviraj jadwiga should get correct skins.

Is the a video how it looked back then? I googled but found only fans made mods.

Why would they hide this in the editor anyway?

A still from the official video (terrain first seen at 1:04), which I posted with the bug report:


Well, it’s not seen that well in the video and not that much like lava (but the closest thing the game has/had), but it was “glowing” (changing between different shades of dark red). The edges were also animated (seen when looking closely at 1:18/1:19).
There was an undocumented cool effect when painting Water on the Corruption terrain in Layering Mode, the former would regularly “descend” into the lava and resurface.

Why is it hidden? Well, the Battle Royale Trade Workshop is also hidden for some reason, even though one can just generate a BR map and copy it. The terrain might be hidden because it doesn’t work like in BR when used in a scenario, it neither expands nor swallows units.

Anyway, it would be cool if the expanding “Corruption” could be actived in a scenario via trigger, could be used for fantasy-themed scenarios.

2 Likes