While this first report is not very well written, I can personally confirm the issue. Tried to play several rounds of 2v2 (ranked and casual lobby) with a friend, each of them running out of synch after about 2.5 minutes.
No mods, no game adjustments, playing on Windows 10 and Steam. I run on 1060 6GB, my mate is using an old Titan GPU (he is still having the not shown oulines bug)… Played as Japan & Inca against Dutch / Swedes / Russia / China. Maps were Baja California & Central Asia Plains.
Good question! This seems to be effecting a ton of people on ranked and unranked – there are active posts on reddit and ESOC with lots of people experiencing it as of ~40 minutes ago, and while chatting in lobbies, many people mentioned getting the OOS error in many games. All as of today’s patch.
In terms of specifics, I’ve received the error in three 3v3 supremacy games over the past 20 minutes, two ranked and one casual. All were with the same team (we played Japan, Russia, and Inca in all three; the other civs mixed), and all were on different maps. None of us (at least, none of the people on my team) use any mods.
Quick update: all three of us were able to take a casual multiplayer 1v1 against a computer and not get an OOS error, and the ranked 3v3s appear to have counted as “wins” in our ELOs.
Quick final final update: Badger VII and I now took a casual 1v1, and did not get an OOS (the OOS happened within about 3 minutes in the three previous 3v3s).
The hype when I saw another available update was undescribable. Slowly, I thought, slowly but surely this game is becoming more and more stable and enjoyable. haha lol
End up getting 4 Out of Syncs in a row in ranked matchmaking. Lost 100 rating
My disappointment is immeasurable and my day is ruined.
Hello everyone! The quick fix (Build 11148) should address the new Out of Sync error that cropped up after the December update. If you continue to see issues, please contact our support team so we can follow up on the problem before the holidays: