Hi everyone, I’m top 30 on ladder in my 4 years of playing competitive Age of Empires 3, mostly ottomans
I don’t like the way ottomans are at the moment, they are just too slow
(the civ-units+eco)
Jans- hard nerfed in Age II, slow-building unit,
Huss- nerf on ressistance, costly unit,
Abus- I don’t really know where to start on this ■■■■ unit- a unit which is bad in late and not really any good against is counters alone, its like age 2 mercenary unit tbh. which just falls off with the game lenght:
Pop- ineffective, very-high costs, especially for a ottoman economy,also they got nerfed more than 3x for some ■■■■■ reason.
Mosque nerf, 150 Wood instead of 100 is a headache anyways. Thanks for the 0,05XP/s more, it compensates the 100 Food/ Gathering time for the 50 Wood
Huss, Abus, Janns at same time is not any good compared to Russia, Brits, Chiese etc.
So the problem is, every following nerf didn’t got any compensate buff, the civ-special-shipments are just not competitive compared to other civs. :
5-Jans (Age II), 3-Huss (Age II), No skirm shipment in Age II, which feels missing would be probably 2 Abus or something like that
5-Jans used to be a OK card while the Jannisaries where very strong, just like the british 6-Musks card
but at the moment the 1 Less Jannisary is weaker than the british-Musks card for example.
Age III: Only Civ-special millitary shimpents- janns and 5 Spahis are O.K.
Abus, Huss, Grens (trash unit) too weak, Mamelukes is litteraly the card which normally helps ur ■■■ out against any compesition because they tank and help the Janns doing something instead of dying to skirms lmao
My balance recommandations are as following:
Giving ottomans any good raid-unit like the raider, which helps to play on the map because they lack really hard considering the fact, they must play on the map (not like Inca, Dutch, Russia,…) because of TPs and the only viable way playing them is at the moment a ALL-IN Rush, or FF, FI but all ressources in it, its a
“all or nothing” and thats the main point I want to change on this civ compared to Russia, where they have tons more other plays with some kind of similar techniques (look forward tohome-city cards for example or the unit weaknesses)
50 wood/gold/100W/100G more at game beginning which would help giving Ottos to play an Boom like other civs
5 Jans-> 6 Jans (Age 2)
6 Abus-> 7 Abus(Age 3)
Change the 20% light arty hp to something else and change royal guard to Jans or Abus from the Grenadier
Age 3 Politicians:
Abus politician to 5 Abus atleast
Age 2: change this baloon politician to a discount on buildings/ships or upgrades