AoMR is on the way with Ox Carts as a signature feature of the Viking civilization. Sharing this unique unit with their upcoming AoE3 counterpart the Danes, would be a great homage to the Vikings, and provide an interesting twist for their economy.
Danish Ox Carts featured in WoL as a unit that buffed and protected villagers or could be used to construct economic buildings. For this suggestion, I’d like to take a similar but slightly different approach.
Function
Ox Carts could give the Danes a unique economy by blending elements of villagers, wagons, livestock, and even Lombards and Architects. They could serve as construction wagons that can “fatten” by gathering resources and then build various buildings according to their fatness. They would essentially be temporary villagers that convert resources into buildings.
Ox Carts could be trained from the Danish Town Center at a cost of 100 wood, population of 1, and build limit of ~10. They would start off with 100 fatness which would be enough to immediately build a 100 wood cost building such as a House or Market. Just like Settlers they could be tasked to gather resources, but instead of adding what they gather to the resource stockpile, what they gather would increase their fatness and allow them to construct more costly buildings.
The main benefit to Ox Carts would be the ability to turn gathering from any resource into things that cost wood which is the slowest gathering resource. So they could be tasked to hunt and fatten much more quickly than a Settler would be able to gather an equivalent amount of wood. They could also be tasked to buildings like Mills or even Livestock Pens to gather the equivalent of wood without needing trees.
To give Ox Carts a greater utility in the late game a card could let them transform into crates in addition to buildings. That would let you use them to turn Mill gathering into wood or coin as needed. It could also be used to drop off crates right in the base of an ally to sling them resources. By default, Ox Carts could have a maximum fatness of 600 (most expensive building), and have this doubled to 1200 by the card that lets them turn into crates.
There would also be a couple of drawbacks to Ox Carts such as the risk of over gathering and wasting fatness. If you’ve gathered up to 240 fatness and decide to build a 200 wood building like a Barracks, then you’ve wasted 40 resources. The only way to recoup that would be continuing to gather for a more expensive building that you may or may not need. Another issue is that tying up Town Center production time to build them would not be economical for low cost buildings like Houses. To offset this, Ox Carts should have an additional perk of having slightly higher yields from natural resources (maybe ~10% more?). Additionally, Ox Carts should not be able to gather from crates. Gathering from crates would either be detrimental (gathering up your starting crates when all you wanted to build is a House) or potentially overpowered (effectively turning a 700 food shipment into a second 700 wood shipment).
Availability
Denmark could start off with an Ox Cart in exchange for fewer or even no wood crates. This could be used immediately for a House or Market, or tasked to gather to get a more expensive building like a Trade Post. Instead of a 3 Settler shipment, Denmark could have a 2 Settler and 2 Ox Cart shipment. They could also be obtained by various other cards such as a team Ox Cart shipment or in place of wagon shipments. And obviously more could be trained from the Town Center.
Ox Carts could also be available to a potential Australian revolution since bullock carts were used very extensively there.
History
The Ox Cart is a great fit for Vikings who have the mythological cow Auðumbla and colonized regions full of muskoxen. But is there a connection to Denmark other than a link to the Vikings civ? The answer is yes… kind of. Back in Europe, Ox Carts would have seen occasional use, but not to a degree that would make Denmark stand out. However, in colonial regions that saw a large influx of Danish and Norwegian settlers such as Minnesota, Ox Carts do have a strong connection. The Red River Trails ran right through areas with the heaviest settlement of Danes and Norwegians and consisted primarily of Ox Carts. The region also spawned the legendary tales of Babe the blue ox.
The Danish also have a strong connection with Holstein cattle which are the typical type of dairy cows. This could be featured by giving them Cows that can trickle resources to simulate a dairy industry. If they already have a bonus to do with cattle, Ox Carts would fit right in with that.
Ox Cart in Norway 1898
Ox Cart art by Danish painter P. C. Skovgaard
Red River Trail Ox Cart