Patch for Build 15.30007

I didnt say they should, they had never did it. But they werent that hard countered by them.

Also, aztecs still have no counter for maya for example.

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nor should the Skirmisher counter AK

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why? its an artillery substitute, why must it be shat on by everything that moves now

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Yes, that’s why I would like it to have 4 speed, to escape.

Well, maybe if you think of it as a siege elephant it makes sense, both units fulfill the same function and are counters for the same thing.

Wow, I didn’t know that the AK was a multifunction artillery, I thought it was a culb with siege, sorry for my ignorance.

That’s ok, we all make mistakes.

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culvs aren’t countered by skirms, and while culvs aren’t a great counter to skirms, 3 or 4 of them take out groups of infantry well enough. your ignorance is forgiven

The truth is that you are right guys, let’s hope that the devs see this, and correct the Arrow Knight, the Siege Elephant, Huaraca and the Gatling Camel, it is ridiculous that artillery is countered by infantry!

the siege elephant was an outlier the entire TAD era and was criticised heavily for it. i guess it makes sense the new units would emulate it

I believe that neither the siege elephant nor the gatling camel should be countered by skirmishes. They should have a new label that separates them from light cavalry.

Now with the heavy infantry tag, the arrow knight has obtained the same problem.

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