- Yes
- No
- Lobby setting (not available in ranked)
Yes
The main argument for auto-queue is that it makes the game easier to learn.
It helps casual players to enjoy the campaign or matches against bots.
It also makes it easier to get into ranked.
No
The main argument auto-queue is that it takes away one of the skills required to play the game. It requires skill to keep up the villager queue while fighting of an enemy attack.
Lobby setting
This sounds like the best solution for everyone. You can enable cheats in the lobby too so why not auto-queue.
But it makes it harder to transition from playing against bots to playing ranked when you get used to auto-queue.
It’s like learning to drive on an automatic and then buying a manual for your first car (there are reasons why practising driving manual is required to drive manual cars in some countries).
But this would likely still be the solution that most people would be happy with.
- Yes
- No
Auto-queue with disadvantage in ranked
An alternative to completely removing auto-queue from ranked would be to introduce a disadvantage.
This would allow people to still use the auto-queue that they are used to from single player but also give people an advantage that know how to manually queue.
- No disadvantage
- Slower then manual queue
- Locked behind technology
- Other disadvantage (please post your ideas)
- I would never accept auto queue!
No disadvantage
Auto-queue with no disadvantages is almost always better then manual queuing since the resources are only taken of your stockpile when needed and you simply have less things to worry about.
Slower then manual queue
Auto-queue should have a small delay (1-3 seconds) or just generally take longer (like 10% for example).
A villager takes 14 seconds to train in AoM. With a 1 second penalty you would be 1 villager ahead at 14 villagers if you queue manually compared to auto queue.
With a delay of 2 seconds it would already be at 7 villagers.
With a delay of 10% it would be 10 villagers.
Atlantean Citizens need 35 seconds to train, but you need to consider that they are also a lot easier to manually queue.
Locked behind technology
Auto-queue should be locked behind a technology so people that use it are instantly 1 villager behind.
If auto-queue would be behind a technology that takes the same time to research as a villager needs to train the player researching it early would have a clear and immediate disadvantage.
This would punish auto-queue a lot more in the early game but a lot less in the late game compared to the delay.
Other disadvantage (please post your ideas)
This could be a combination of the 2 others.
Increased cost.
Random lightning strikes.
Popup to confirm the next unit to be queued.
All of the above.
I would never accept auto queue!
For people that really love clicking buttons and wanting to make sure that everyone else has to do the same.
Discussions on this topic
I made a new topic to have an unbiased poll at the beginning of the thread.
Adding polls to ongoing threads is not really helpful because most people won’t see them.
Remove auto-queue in the remaster
If Auto Queue is not in age of mythology retold, we have a problem
Why are devs silent about AUTO QUEUE?
Queueing villagers is indeed a skill and auto-queueing should NOT be in-game