[Poll](Updated) Which civs would you like to see in the game? (All popularly requested civs included)

thank you, i have 15 now!
however alot of them are in mesoamerica
so i am still willing to swap some for arrow showers!

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You can give them a Rocket Launcher if you want.



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true,
but at least the scenario editor can have an arrow shower
maybe even a trigger

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A Rocket Tower UT (no Bombard Tower) could be cool.
You research it, and get a mini Bombard Tower in the Castle Age, less Damage but faster projectile, or a flury of projectiles on an area.

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do you mean unique building?

Yes. You get a Ming Rockets UT or something, and then you can build Rocket Towers. The taem bonus could even be that they become available to everyone after the UT is researched.

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or like paper money, they have a different one
so which civ is it available to again, ming?

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You decide. It could be a coll Castle Age Ut, specially for Team games.

Do something like this:

Khitans

-Barracks: only Longswords and Pikemen
-Archery Range: no Crossbowman or Elite Skirmisher
-Stables, no Hussar or Camels, but get Paladin and Elite Steppe Lancer
-Siege Workshop: no upgrades but get BBC
-Blacksmith: all upgrades
-University: no Bombard Tower or Architecture
-Docks Get FU Galleon and get Cannon Galleon, but no Elite Cannon Galleon, Fast Fire Ship or Heavy Demo Ship
-Monastery; only has Sanctity, Faith and Theocracy

UU:
-Pishi Rider - Slower and more Armoured than the Cavalry Archer, with a low Rate of Fire, but a very strong Attack.
-Yi Wo Feng - Rocket Siege unit that deals extra damage against Archers, highly innaccurate but very powerful, unlocks with Ming Rocketry UT

UB:
-Rocket Tower - Tower with strong Area Attack, but lower HP than normal Towers, deals extra damage to Siege, cannot be upgraded by Blacksmith techs

UTs:
-Ming Rocketry - Allows the whole team to build Rocket Towers, and the Khitans player to build Yi Wo Feng
-Liao Horsemanship - Knights and Steppe Lancers get bonus + 8 damage vs Defenses (Stone Building Armour class)

Civ Bonii:
-Spearmen have their Wood cost converted into Food
-Elite Steppe Lancer free
-Farms and Mills cost 35% less Wood
-Hand Cannoneers 12% more accurate

Team Bonus:
-Galleys +0/+1 Armour

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@MatCauthon3
Chinese are not comparable to Indians.

Chinese were an huge empire but with homogeneous population and mostly united entity throughout history. Thanks to their Mandate of Heaven methodology of selecting the Kings. The term Han Chinese is used to represent them this huge ethnicity since medieval age. I am referring to Mainland China. Tibetan, Mongolians, Jurchen, Uyghurs are not considered Chinese even if they are in modern China today.

On the other hand Kannadigas, Tamils, Oriyas, Bengalis, Sinhala, Maratha, Punjabi, Hindustani etc are completely different from each other. They may all be categorized Indians as a broader term but they are not like Han Chinese which is a single ethnicity.

Indians are a lot more diverse and fragmented. They didn’t have this one single identity of Indians in medieval age. It is a huge group of cultures. It got united only recently after the British Era. It is in no way comparable to the Massive but united Chinese.

I agree that Chinese do need a dedicated campaign for them. After all they are the largest civilization of our history.

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Here is the ethnicity map of India, China and Europe:

image

As you can see Mainland China is heavily Han Chinese (with population of 1,315 million) a huge but single cultural identity.

India is more comparable to Europe in terms of Diversity.

Having Indians in game is similar to having Europeans in game as one civilization.

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the reason i wanted to add more Chinese civs was so that the other portion of fans, the one that like china, could be happier

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im not sure if i should make my own idea for khitans, or leave you to it,
unlike the other civs i dont has as much of a passion for it to go researching, love the concepts though!!
for the civ bonuses i thought of getting 80 food every time you make a stable, or just a free scout cav, maybe on the first stable you get three
steppe lancer free and the others are great bonuses!
also, is bonii a fancy way of saying bonus?
farms costing less food might overlap with a civ, i think its tuetons
to fix that expand it from mills to all drop off sites (maybe excluding tc’s) and take out farms
good work!

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any civ that uses camels?
im thinking of adding a royal camel unit, mix between camel and hussar,
the civ also has camel upgrades free

Somalians have the world’s largest population of camels.
Kurds can also get some camels. Both Dromedary.
Dromedary = Single Humped, Hot Desert

Afghans can get some Bactrian Camels too.
Bactrian = Double Humped, Cold Desert

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which one makes most sense
or does each one deserve a civ?
i was thinking of a caravanserai that can train camel units faster than a stable
afghans would add to my wars of india civs

somalia would add to my stories of africa civs
but near ethiopia

kurds are back in the middle east
closest to stories of africa
also are they not represented by turks?

how do you like my expansion names so far, the one featuring the iroquis is called “Path of the Americas/New World”

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New world will need more than one dlcs I think, as they need more than one architecture sets (one for north america, one for andes)
Anyways name name doesn’t matter as long as the content is good. :wink:

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new world expansion includes
2-3 north am
1 meso
1-2 south am civs
also, i might include one or two native american civs in the stories of africa
all the campaighns are about africa,
but the expansion focuses on more

also for the camels
going to do afghans probably, maybe somailians
(or maybe kurds)
oh, looks like i cant decide

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the devs totally missed an opportunity of a unique tech!

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also @Juggernaut8704
the Sinhalese article you sent talks alot about post Portuguese and gunpowder
im not sure if that means there was more info post gupowder or if the Sinhalese were gunpowder civ

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@Mahazona can help you regarding Sinhalese since he is native to that country.

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