Fix the stupid civ balance first. Teamgame player can’t have any comfortable game after new dlc publish. Not to mention about the connection issue and rank pairng issue since aoe4 release.
There always be balance problems with brand new content added to MP. Is the nature of RTS titles
Is know that a big balance patch is now in the works!
A game that works! Hasn’t worked properly since the latest update. All menus stutter and game is unplayable!
making the game feel like a living painting. Birds in the sky, snow and ice on the ground, vultures circling over deserts, lions and tigers prowling in the forests…
And more importantly, I wish for more visually stunning waterfalls and rivers! The game is already beautiful, but I believe we could add ambient life to the rivers—like crocodiles, frogs, and snakes—that don’t interfere with fish as a collectible resource.
It’s a pity that wolves are often the only wildlife we see. Age of Empires IV possesses incredibly gorgeous graphics; by adding more of these scenic elements, it would truly unlock its full potential and make every match a visually captivating journey.
This is URGENT
There have been reports of crashing and desync isssues all way around!
These are very important though!
I feel this poll, in addition to polls carried out by Microsoft themselves, have incorrectly stressed the “more civilizations” option. For each pole this option was available, I chose it. Yet, it never tried to distinguish variants from proper civilization and I fear, a long with with many, that it has likely signaled to Microsoft that it doesn’t matter.
It does matter. The thought of Tughlaq being a lazy man’s Khmer haunts me. If it is truly the case that they dared not purchase the services of an outsourcing 3D modelling studio for the assets, then this entire project is a clown fiesta. Honk honk AoE4 developers, where are the new ACTUAL civilizations?
It doesn’t matter however you dick around with essentially proto-type mechanics with reskinned units. I want to pay for NEW. CIVILIZATIONS. NEW. ASSETS. NEW. VOICES. NEW. MUSIC. An actual representation of a different culture, not some heavily restricted mod that in effect, asks you to pay again for models, voices, music you’ve already bought access to in the past.
In other words, there should be another option: Stop making variants. Honestly it was the greatest mistake of this endeavour, and that is even taking into account how they launched the game underbaked, never delivered things like proper editing tools and listened to the wrong group of people (council of idiots).
A statement of epic proportions brother
Definitely yes!
Conversely, please never stop adding variants. They are the single greatest addition to the franchise.
Yes, that will arrive at the end of next year…at the beginning of next year we’ll have the “last” (it won’t be, not even as a joke) variant DLC for Rus (Novgorod), Ottomans (Seljuks) and Malians (Songhai)…
Interesting
Is this confirmed yet?
Not entirely, but it’s presumed they’ll arrive… I mean, you already have the flags in the campaigns… and just like the Templars Knights appear in the TSA campaign in late 2023, they eventually arrived as playable variant civ a year and a half later in early 2025…
Novgorod Republic flag in the Rus campaign…
Seljuk Empire flag in TSA campaign…
Templar Knights flag in TSA campaign (the playable civ version is more polished) like this:
The Songhai do not appear in AoE 4, but they were planned as a playable civilization for AoE 3 before being relegated to a minor civilization due to their short lifespan before being conquered by Morocco (which was also planned as a main civilization for AoE 3, but as it felt too European, it was also discarded in favor of the Hausa)…
Songhai | Age of Empires Series Wiki | Fandom
Moroccans (civilization) | Age of Empires Series Wiki | Fandom
Interestingly, the Songhai appear as a playable civilization in Civilization V and the new Civilization VII…
Songhai city in game
Gold Bangles Infantry, Songhai’s unique military unit
Tajiro, Songhai’s unique civilian unit (it’s a merchant)…
Caravanserai, Songhai’s unique building (In AoE 2 the Caravanserai speeds up merchants, and in AoE 3 it’s a stable for Indians…in AoE 4 it could be both: a unique Songhai stable that speeds up mounted units, both merchants/Tajiro and cavalry)…
Songhai Wonder:Tomb of Askia…
That reply was handwritten by me, but English is not my native language, so I used a translator to help.
I hope so, but I don’t know. Right now I don’t want to speculate about what Age of Empires IV will be like a year from now. Based on the current situation, I don’t think its development progress will necessarily speed up, and I’m not sure whether they can solve the engine-related limitations. At this point, I care more about whether Dawn of War IV will succeed — because that feels more realistic and closer to happening.
Dawn of War IV is meant to focus on single-player enjoyment, entertainment value, and a large amount of solid content, along with a more interactive and detailed battlefield. If they truly achieve that, then I think it could bring a necessary shock to Relic and the AoE development team and shake their current mindset.
But… regarding Age of Empires IV: is its current pacing still suitable for having walls in the first place?
That is the real question.
The defending side doesn’t have diverse options to respond to aggression, so what we see is always the same: walls get destroyed quickly, and the match ends even faster. I’ve increasingly come to feel that walls in AoE4 are basically just decoration — they are never actually put to meaningful strategic use, because the overall pacing doesn’t allow it.
You’re better off placing keeps instead.
And its terrible population cap combined with its rough, primitive resource-gathering system makes the entire game feel like a race.
When I finish a match, I often ask myself:
-
Did the time I spent actually give me a rich, rewarding, detailed battlefield experience?
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Was the time I invested worth it?
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Should I have played something else instead?
There are many problems, and at this point, I feel like I’m gradually losing interest in RTS as a genre. I think deeper, more thoughtful strategy games suit me better now. That’s why I’m addicted to Paradox games lately — the feedback they give the player is clearer and far more impactful.
So if you ask me what I hope for Age of Empires IV next year, then honestly I only have one wish:
I hope the player community has the patience, and the time, to stay with it and wait.
There is still a plenty of hopium here brother!
‘We were famous for about an hour and a half’. - The Portuguese.
Thats interesting!
Sadly is quite impossible.
One thing they could do is to bring it as a playable classic game mode
Another thing that must be addressed for 2026 is Crash, Desync and Performance bugfixing
It has been 4 years with the same issues!










