edit: Should be +4 instead of +5
- Keep +5 bonus damage against infantry
- Remove +5 bonus damage against infantry
- I don’t care
In every expansion of Age of Empires II (AOE2) since its release in 1999, there seems to be a hidden bonus feature not explicitly mentioned in the description. This ‘secret’ element often results in a civilization or unit becoming overpowered, effectively incentivizing fans to purchase the DLC. If this bonus later proves to imbalance the game, it is commonly addressed as a bug and subsequently removed.
(Kindly correct or add to the following if any inaccuracies are spotted)
The Conquerors Expansion
The War Wagon possesses an undisclosed bonus damage against the Mangonel line of units.
The Forgotten Expansion
I haven’t played this particular DLC, so no specific insights can be shared at this moment.
The African Kingdoms Expansion
The Berber’s unique technology, Maghrebi Camels, applies to all players. This allows Camel Riders and Camel Archers to regenerate 15 hit points per minute. (credit @Apocalypso4826)
Rise of the Rajas Expansion
The Arambai unit benefits from an unmentioned +2 armor against anti-cavalry archer attacks.
The Last Khans Expansion
The Cumans civilization boasts a mysterious feature related to their second town center (TC) build time.
Lords of the West Expansion
The Burgundians’ unique unit, the Coustillier, exhibits a charge attack that inflicts double damage on cavalry archer class units. (credit @SMUM15236 )
Dawn of the Dukes Expansion
The Obuch unit can be trained in a surprisingly short span of just 9 seconds as a cavalry civilization.
Dynasties of India Expansion
The Dravidians’ unique unit, the Urumi Swordsman, possesses an area of effect (AOE) damage during its charge attack. This fact, interestingly, was never explicitly stated in any description. Despite this, the Urumi Swordsman is generally perceived as a weaker unit, so the feature has been retained. Additionally, the Gurjaras’ mounted units benefit from a bonus damage of +50% with rounding error.
Return of Rome Expansion
The Legionary unit enjoys a +4 bonus damage against infantry units.