QOL request: When shift click building walls with vils, have the entire wall section added to the queue instead of just the starting section

Its such a time suck to shift click each and every individual wall when trying to wall using two sections. And I know you can just drop your vil at the beginning and let them run wild down the length and its fine. Would just be nice QOL change to have the entire wall section added to the queue when holding shift and dropping a wall.

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A post was merged into an existing topic: Shift queuing walls sections only adds the first tile of the wall (Age of Salamanders)