multiplayer replays end way before the end of the game, at what appears a random time.
there’s no error message, the replay looks like the game is over.
i’ve been experiencing this issue from the launch da, every replay is affected by the problem.
Nope. This has always been a problem. Wanted to watch a replay last night, I thought being over a month since I last attempted to watch one it might be fixed…it still ends way before the end of game!
Unfortunately, the replay recording ENDS when someone leaves (not resign, actually leave the multiplayer game). So anything that happened after someone left has not been recorded at all.
When booting an old replay (from a played or a spectated game, pre-dating the Frebruary game update 35584 from February 27th), the game finishes after a few seconds and I can’t spectate it…
Reproduction Steps:
Select an old replay that you know to be several minutes long.
Launch it.
It stops after a few seconds: the game is said to be finished…
Further investigation shows that any recording pre-dating the February patch (Game update 35584 - February 27th) can’t be replayed beyond the 12-17 sec game time. The recording made after that date can be watched in full.
today i tried some of my replays, and it seems they dont saved fully, i mean all of them ended near castle age (or sometimes in castle age)
i attached an image which shows the size of files (all of them 2,3 MB)
(some of these games are 3 hour)
Reproduction Steps:
play a multiplayer game
watch the replay in super fast mode (i haven tried the normal mode but i think it doesn’t matter)
Have you also tried to watch replays pre-dating the February patch???
I can’t make them go further than 17 seconds game time though they ran fine before…
Those problems could be related?