I have seen this bug several times, when I finished playing a match, I then wanted to see the rec, but I found it is overwritten with another match, for example, I just played a 1v1 match, but it is replaced by another 3v3 match I had some time ago, does anyone experienced a similar bug?
I’ve found that it’s not overwritten. It just takes awhile for the correct one to appear. Not sure if it’s being verified or being uploaded to a CDN.
What happens to me is I finish a match, and when want to view the replay, it’s the replay from a previous game and not the one I just finished. It generally corrects itself after an hour or so I’ve noticed.
Thank you guys, I also noticed that restarting the game seems to fix the issue, but this is a bug not a delay, because the information displayed in the UI didn’t match with the data loaded, I am going to update this thread with images for more context, I hope this can be solved and we don’t need to restart the game every time
Exit the game and launch the game again. It normally makes replays function correctly. Maybe it won’t work for you but it has for myself and others. We shouldn’t have to do this though hopefully they fix it.
Likely not for past replays, but maybe for future replays made.
The patch announcement thread says past replays won’t be usable:
I really hope AoE4 doesn’t suffer the same fate as AoE2 with saves and replays, where patches render them completely inaccessible or non-functional (useless) the vast majority of the time. Why is almost every non-AoE game I’ve played able to let them be functional after patch updates?
I somewhat understand for AoE2, based on what people say it’s about how units get different HP, attack, etc., through balance changes and all that info is embedded in saves/replays, and the game and all its commands just play out start to finish (in replays), iirc?
But for AoE4, surely they can record units, unit positions, and unit stats (along with building data) for the actual game played, so that no matter what patches come out, those recordings are not messed up, right?
They seem fixed since the recent update? Thanks Relic. I don’t think you even listed it as a bug fix? Seems to be fixed though. I’m watching a replay of game I just played without restarting the game. I could never do that before.