In the current game, all civs are categorized into architecture groups. The civs have different building styles depending on which group they fall in. I am making a request to the developers to extend this to units also. There was a mod which gave different unit styles to civ groups for legacy aoe2: https://steamcommunity.com/sharedfiles/filedetails/?id=1394515968.
This unit graphical pack would be optional so a person can go to settings and choose between default and extended unit styles. Default makes all units look the same (and maybe the buildings also) while Extended changes the unit visuals depending on civ groups.
This would enhance the look of the game. I have seen people comment that all the civs blend into each other because all the units look the same. There is an increasing demand for unique units to be more usable to show more visual variety. I think it is much better to bring visual variety in the normal unit roster than making unique units more prominent as they are designed to be restrictive. If a player sees two different graphical styles of Knights and Crossbows fighting on the battlefield they might like it more. It might also bring some cultural flavor to the civs. I think this should be the direction aoe 2 can go to retain interest in the game. I think it makes aoe 2 more interesting.
In short,
-Give the normal units different graphical styles like the architecture.
-This will be optional, players can switch it on or off depending on their preferences.
-This will bring visual variety to the game, making it more interesting.
I think it’s better off left as a mod for scenarios and unranked play. It’s going to be quite tricky to get used to the looks of the units. Competitive may be over the place. Veterans of the game my often might even get confused sometimes over what unit counters what.
For example. We might get confused if a knight is a scout or a scout is a knight. Or even what upgrade level a unit is.
This will not be an issue because there will be an option where you can use the classic look. So you will only see the vanilla unit skins. This will stop any confusion. Most Pro players would use the classic look and would only use the custom unique skins for showcase purposes so it will not change how the game is perceived by spectators of competitive matches.
This has always been my number 1 request from this game since 1999. I cannot believe its 2021 and we have horse riders that get up off a fallen horse and keep fighting but we still dont have geographically appropriate units.
Could be stuff for a nice DLC to be honest, wouldn’t mind paying for it as long as it is reasonably priced. Certainly more useful than wasting the talented artists in the dev team on silly town center decorations.
Those are 9 unit lines that should be easilly recognizable (i don’t think anyone will confuse a handcannon, or a camel) and 24 models, right now you have to know almost 2x UU
siege and villagers shouldn’t change a lot and may remain the same, i would like skins and hair colors for vills, but someone somewhere may call it racist.
But 24 models for each culture group is a lot of work, it should be a DLC
Exactly, and the changes can even be fairly minimal, like different emblems on shields, slightly different swords, different helmets and so on. They dont have to reinvent the wheel with each unit.
I don’t think they care about anything requested on these forums, we are just ranting among ourselves. They take their decisions in mysterious ways. There have been numerous pressing threads on multiple issues in past but they don’t care.