Hey devs,
This new “Water Definition” is amazing, but I noticed you did not put a trigger like the color moods to change them via triggers. Will this feature be added later on?
I love to add “Day/Night” cycles to my scenarios and this will fit nicely with that.
What is the new Water Definition? Sounds interesting
You can add water effects like being darker in night, appear a reddish reflection like early morning, making it look dirtier (swamp) and many more.
You can check this in scenario editor, under the “Terrain” category.
I agree, the new water definitions are a neat addition, and would be even better if it could be changed by triggers, just like the colour moods.
RoR still lacks those water definitions. Please add them there, too.