Resource 210 controls among other things, the ability to reveal relics to the player :
New AMOUNT_REVEAL_CLASS added as #210: set a class to reveal gaia units.
However, instead of simply spawning a temporary map revealer over the desired units, the bonus instead reveals the whole area covered by the line of sight of these units. This is particularly noticeable with wolves, where a very large area will be revealed due their very large line of sight. On the opposite, gaia units with no line of sight like trees will never be revealed.
Instead, just like in UserPatch or with the Vietnamese bonus, the effect should be to just spawn a temporary map revealer over the unit.
FREQUENCY OF ISSUE
100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
Here’s the steps to reproduce the issue:
Set Resource 210 to 10 (Predator class).
Start the game : very large areas of the map will be explored, much more than intended
Using AGE, change resource 210 for any civ and set it to 10 (Predator Class).
With said civilization load any scenario or random map containing wolves. The vision given over the units is as large as the line of sight of the wolves themselves, in our case over 12 tiles. The intended effect should be to only explore a 3x3 square over the unit, similar to how Relics are revealed for Burmese.