Separate data set, pretty much like the DLCs for AoE 2 HD.
Is this what youâre hoping or has it been confirmed somewhere that they will be added to the AOE2 roster like the Dynasties of India, Dawn of the Dukes, Lords of the West DLCs?
Pretty much nothing has been confirmed so far, the release date is pretty much the biggest official news we had. It would be an understatement to say the community is annoyed by it and has been fighting over what should be done for some time.
Well, the official Xbox podcast confirmed all 16 AoE 1 civs as part of the DLC:
The only possible way to add them is via a separate dataset as AoE 1âs tech tree differs a lot, so AoE 1 civs wonât face AoE 2 civs.
People should face it AoE1 civs wont fight vs AoE2 civs. Some screenshots which have been seen pretty much confirm that.
Timestamp? I am not fishing through an hour-long video for a few minutes of chat.
Oh I thought the vid would automatically go to the timestamp as I linked it with it. 35:18
Public beta when? I would love to give some last minute feedback
Not sure what you did, but nope. Thanks for the stamp though!
is the separate dataset confirmed? if so, I wonder how they can have at least 1 cross-playable civ with AOE2
My speculation but not too unlikely or better say the only solution to bring AoE 1 into AoE 2.
By making a new AoE 2 civ
I dont get why people think aoe1 civs need to be balanced to play in SP or unranked lobbies AOE1 vs AOE2. Just let players have fun, like they did with the handicap stuff. Ranked matches are another thing, though
Whoops, Iâve never got the hang of flagging sarcasm on the internetâŠ
Is that a good thing or bad thing
Good + the only likely way to bring AoE 1 into AoE 2.
In HD Edition you had the choice to play the 1.0c balance or the new balance that came with the DLCs.
With Return of Rome, youâll then have the Return of Rome data set with AoE 1 and the Default set with AoE 2.

I dont get why people think aoe1 civs need to be balanced to play in SP or unranked lobbies AOE1 vs AOE2. Just let players have fun, like they did with the handicap stuff. Ranked matches are another thing, though
That sounds stupid. You do realize that apart from fishing ships and villagers these both games donât really feature a single common unit?
Sure we have Elephant Archers and Armoured Elephants in both of them. But these are different units!
Also:
- Unit upgrades are differently balanced. Iâm pretty sure AoE2 does have many more amour classes.
- AoE1 didnât feature herdables
- AoE1 canât garrison
- AoE1 has nothing that could fight a castle, bombardtower etc.
- Water was balanced very differently
And many more things why that wouldnât work out without adjusting and rebalancing nearly everything that differentiates AoE1 from 2.
So than it would just be a dlc with ânewâ civs. While we already got half of them.
I could imagine having assests of both games wihtin the scenario editor? But you will have to decide which dataset to use.

Armoured Elephants
I kind of donât like that they made this the name for the Castle Age ram replacement as it suggests some kind of upgrade over a âstandardâ elephant (and thatâs what this is in AoE1). IMO the baseline name should be Siege Ele, with the upgrade being Elite/Heavy/Imp/Armored Siege Elephant or even something like âDemolition Elephant,â although using the in-game conventions some people might think the latter would refer to an exploding unit.
So what? People KNOW that, we all are not dumb, we just want some fun. Balance is for ranked matches
An explosive elephant would be absolutely stupid and now I need it in my life.

People should face it AoE1 civs wont fight vs AoE2 civs. Some screenshots which have been seen pretty much confirm that.
AoE1 civs definitely wonât fight vs AoE2 civsïŒotherwise, by adding 16 new civs at once, the balance will collapse