Egypt: Every shipment delivers an extra Mameluke. Settlers become Khevite Fusiliers.
Units: Mameluke, Khevite Fusilier, Bashibozuk,
Mameluke: same as is now.
Khevite Fusilier: same as is now.
Bashibozuk: same as is now.
Cards:
Flood of the Nile,
Suez Canal,
State Monopolies (new): increases the effectiveness of factories and trading posts. Reduces settlers gather rate from natural resources.
Economic Reforms (new): costs 1000c; ships 1 Factory Wagon and increases your build limit by 1.
Cotton (new): increases factories coin production.
Inf 16 Khevite Fusiliers,
Inf 1 Fort Wagon (removed),
Inf Egyptian Fleet,
Inf 2 Horse Artillery,
Egyptian Army Reform (changed): cost 1500c, 1500w; Khevite Fusilers become slower and lose their range multiplier vs cav but have their range, ranged damage and HP increased. (-20% speed, -2x vs. cav, +2 range, +100% ranged damage, +40% HP), and they gain siege armor (10%). Cost changed to 50f, 50c.
Inf 4 Stradiots,
Hire Gatling Camels (removed),
Hire Askaris,
Hire Sennar Horsemen,
15 Sudanese Allies,
Libyan Campaign (new): costs 1000c, 2 shipments; ships 15 Bashibozuk, 10 guard Janissaries, and 16 Khevite Fusiliers.
Albanian Support (new): ships 15 Bashibozuk, and makes them only lose 25% hp.
Sudanese Regiments (new): enables Askari in the barracks for a cheaper cost.