Honestly, I never thought that was what was implied with that (tho it makes sense when you explain it). I personally thought that another civ split might be on the table, tho I 100% assumed a new DLC was being planned.
This though, at least for me, is the correct way to tease. Be vague, cause it’s still a mystery.
Saying you’re “taking notes” is about a vague as you can be. You like a thing, ok, we acknowledge that that is a thing you like. What does that say about future offerings? Notta, zip, zilch. It may or may not imply things, but it asserts nothing.
That and it was still like a year out so yes, be vague.
oh, maybe that’s what they meant. I didn’t even think of that because they are so different. But I can see what you mean. feels like more “overhype, then underdeliver” though
This has been the common understanding of that map item for a long time, especially post-TMR. Even before, many people were taking “notes” and the “elephant in the room” to mean a Persian rework as a part of a DLC that included nearby civs, although it wasn’t a “split,” as some assumed. It’s obviously not a perfect mirror of DOI, but it’s similar enough to be intelligible.
While it’s certainly a good way to CYA, I’ve had more than my fill of vague teasers between RoR and the rest of the Roadmap that were ultimately quite underwhelming. The prospect of another years-long guessing game fueled by massive speculation in lieu of concrete communication from the DE team just doesn’t interest me at all. If they had exceeded my expectations on more than one of the list items (Gambesons patch), they would have established so much more credibility and goodwill, and their vague announcements would actually be cause for hype. As it is, when they’re vague and say very little, I lean towards thinking that’s because they have very little to show (like the tiny V&V “gameplay clip”). On a related note, at least for me, the Roadmap/Livestream Event/“You’ll Never Guess” methods of building hype are far inferior to DLC trailers or significant gameplay clips of upcoming content. “Show, don’t tell” is one of the most basic pieces advice for beginning writers, but for some reason is being abandoned in a medium where the visual aspect is far more powerful.
I’d rather have them say basically nothing at all - other than the most general possible statements that the game is still being worked on - until they have, or are very close to having, something to show for it.
I don’t think we had that many updates (unless you count hotfixes). I also don’t see why they would set this goal in the first place. Quality over quantity imo
yeah, i hadn’t considered this.
pretty underwhelming though: a slight change to paladins and a different unique tech. how is this in anyway like the indians to hindustanis conversion (let along addition of the other indian civs)
this still doesn’t exist though. if i play a team game with friends I need to reinvitem them afterwards every time.
AoE2DE and AoE3DE had pretty reliable monthly updates with some small breaks like for summer vacation.
Not all of them where big updates but they were all more than just a bugfix,
If that’s what they meant.
Maybe it’s more related to the content of the DLC itself?
No idea because we don’t know what the had originally planned or if they were referring to a DLC that hasn’t been released yet.
So why does “So, you liked Dynasties of India? We’re taking notes…” only mean another split of an existing civ and can’t simple be another DLC which is TMR?