I would love to see some DLC-s. More civs make the game better: the playerbase was almost doubled by a single civ. This game would most likely die without new content. There are many important stories to tell. Oceania and Southeast Asia are entirely ignored.
Zulus: Already hinted, covers the Mthethwa Paramountcy and the Zulu Kingdom. They defeated the British Empire and used excellent infantry tactics.
Moroccans: Expelled the Spanish, Portuguese and the Ottomans. They conquered Songhai and Mali. They fit the Muslim-themed DLC if they don’t make into the game with the African DLC. Covers the Saadi Sultanate and the Alaouite dynasty.
Omani: Arab colonial empire. Expelled the Portuguese from East Africa, striked down the Swahili rebellion and beat the Safavid Persians. They controlled the Swahili coast, the coast of Iran and parts of the Arabian peninsula.
Persians: Safavids, Afsharids and Qajar Dynasty. Gunpowder empire, fought the Mughals, Ottomans, Afghans and the Russians. Probably the most requested civ in Asia since forever.
Danes: Covers Denmark and Norway. They are the only remaining colonial empire in Europe. They had colonies in Africa, America, India and Greenland. They were also involved in many European battles, like the 30 year war.
Poles: Polish-Lithuanian Commonwealth. The Winged Hussars arrived! Poland reached its zenith during aoe3 time period. Fought quite a few civilizations, such as Swedes or Danes, but their main enemies were definitely the Ottomans and the Russians.
Italians: Based on Venice, Savoy, Papal States and Sicily. They should have been in the game since the release, it would be quite easy to add them.
East Asian DLC:
Siamese: Ayutthaya, Thonburi, Rattanakosin Dynasties. Back and forth eternal wars with the Burmese. Burmese managed to destroy the Ayutthaya, but later - thanks to the Rattanakosin Dynasty and the British - Burma collapsed. After that Siam fought the Vietnamese.
Burmese: They were the biggest power in Southeast Asia until the end of the 18th century. They destroyed the kingdom of Ayutthaya and repelled the Qing invasion.
Indonesians: Brunei, Tidore, Ternate, Bacan, Sulu, Banjar and Jaiolo Sultanates. The Indonesians weren’t the most significant power in SEA, but colonization is the closest to them. Each sultanate was independent, infact the Sulu fought Brunei and Tidore was allied with the Spanish.
South Asian DLC:
Marathas: Indians cover the Mughals and the territory they conquered. Nothing (cards, units, bonuses) cover the Marathas. The native Marathas conquered a big part of the subcontinent and they were a major factor of the Mughal decline and of course, they fought the British and the Afghans.
Sikhs: Fought against the Afghans, Chinese (yeah), British and Mughals. They had risen against the Mughals in the 18th century and created Misl, aka the Sikh Confederacy that became a strong empire later on and of course they should be a religious civilization
Afghans: Covers the big Durrani Empire, the enemies of Persians, Marathas, Mughals and Sikhs. They were another reason of the Mughal decline.
Mapuche: Victorious of the Arauco War against the Spanish which lasted 112 years and they had a conflict against Chile and Argentina in the end of the game time period. They captured horses, firearms and artillery from the Spanish and they learnt tactics how to defeat the Spanish cavalry.
Guarani: The Guarani fought against Portugal, Spanish and Tupis - several skirmishes were successful against the European powers. They had access to gunpowder, cavalry and European weapons, but traditional bows and spears were used too.
Apache: They were a major threat. The US army found the Apache to be fierce warriors and skillful strategists. Raided Mexico and Spanish colonies, causing very big damage.
Central African DLC:
Ashanti: Their military tactic was famous. They became a big empire in the Modern Ages, fought Yoruba and successfully resisted to the British for a long time. They probably used the most gunpowder in Africa, even big cannons.
Kongolese: African kingdom that repelled the Portuguese in 1623. The original Kongolese army consisted of powerful archers, knife thowers and tower shield infantry, but they adopted gunpowder weapons when the Portuguese arrived.
Yoruba: The Oyo Empire rose against Nupe Kingdom in the early 17 century. After that they expanded their borders and defeated the Dahomey Kingdom. They also beat the Ashanti Empire in a battle. 17th century expeditions were composed entirely of cavalry: ranged light cavalry and heavy melee cavalry. Infantry carried shields, lances, swords and the famous Yoruba javelins.
Edge of the World DLC:
Mayans: Survived until the end of 17th century. They were successful against the Spanish a few times thanks to their guerilla warfare. Mayans who allied with the Spanish used guns. Late Mayans had strong archers, a bow was as big as a man. I guess aoe2 Mayans are based on Late Medieval and Modern Mayans.
Comanche: They had firearms, horses, cannons and steel armor! They defeated the USA and the Spanish/Mexicans several times.
Maori: We definitely need something from Oceania. Maoris were a major threat, they even managed to defeat the British a few times. They fit the game theme perfectly and they would make the game more diverse, because we could see Oceanian minor natives.
Colonial States DLC:
Brazil: Big empire, perhaps they should have 1-2 Tupi units. I am not fan of successor states, but if USA made it, Brazil, Mexico and Gran Colombia definitely should.
Mexico: Big successor state of the Spanish colonies, fought the USA.
Gran Colombia: Predecessor of today’s Colombia, Ecuador and Venezuela. Big empire, fought Peru.
Austrians: Controversial, unlike “Indians”, Germans seem to cover multiple major civilizations: Prussians and Austrians. Austrians are so popular so it makes sense to rework Germans. They were a major threat that stopped the Ottoman expansion. I think they should have Hungarian, Serbian and Czech units as well.
Sudanese: Sennar Sultanate, Wadai Empire, Darfur Sultanate, Sultanate of Bagirmi. Sennar Empire had fought the Ethiopians and Ottomans before they were conquered by Egypt. Wadai fought Darfur and conquered Bagirmi
Vietnamese: Powerful independent kingdom that became a strong empire. They defeated the Dutch, stopped the Qing invasion, conquered Champa and beat the Siamese many times: they even repelled them from Cambodia.
Why are Koreans, Dahomeys, Malians, Songhai, Somalis, Zimbabweans, Kanembu and Swahili missing?
-Imjin War is covered by aoe2. Qing had invaded Joseon, after that Koreans had to pay tribute. Then Korea was peaceful for 200 years.
-Dahomey was conquered by the Yoruba. Yoruba should get Dahomey Amazons as a Musketeer replacement.
-Malians and Songhai declined in the 16th century.
-Parts of Horn of Africa was colonized by the Ottomans (after Adal collapsed) and other parts were raided by the Oromo people.
-Zimbabwe expanded their territory in the 15th century, after that they were simply destroyed by Portugal and they recorded nothing.
-Kanembu also declined after Idris Alauma died.
-Swahili city states were conquered in the early 16th century by the Portuguese.
African Minor Civs:
Oceanian Minor Civs:
Asian Minor Civs:
European Minor Civs:
American Minor Civs:
I would love to see European maps and Euro civs should be more unique. It is not justified to have USA with 10 unique units! Euro civs + Ottomans are a bit boring.
Are there any missing civs from the list?