Hello everyone! I think I’ve seen posts about making RGs more interesting and I also really wished the same, so I thought maybe give it a try as well…what I was thinking was, except for some passive stat boosts, perhaps they can also unlock unique charged action or unique big buttons(seeing those new civs and new units have so many unique mechanics going for them) , I know this sounds very dramatic and might change a lot of things, but they are only some ideas (hope you guys don’t find them too crazy XD)
all actions below need to be unlocked by an age IV home city card(maybe called Advanced Royal Guards):
British: Redcoat musketeer(+0.1 ranged armor, + 0.05 melee armor), Life Guard hussar(big button: +1 damage area for 8 sec)
French: Voltiguer skirmisher(+1 range and 0.05 ranged armor), Gendarme cuirassier(+0.2 speed)
Germans: Prussian Needle gun skirmisher(charged action: shot that deals damage with +1 multiplier to heavy infantry and light cavalry), Czapka Uhlan(+0.3 multiplier vs light infantry)
Spanish: Tercio pikeman(charged action: 5 range melee attack), Espadachin rodelero(attack delay 1.25), Garrochista lancer(big button: +0.2 melee armor for 8 sec)
Portuguese: Ordinance crossbowman(+0.2 speed), Legionario musketeer(attack delay 2.7), Legion dragoon(charged action: shot that deals high siege damage, no multiplier)
Dutch: Stadswacht halberdier(+0.15 siege armor), Carabineer ruyter(big button: locked in melee for 8 sec, speed increase, hand attack X3 damage vs light infantry)
Russians: Tartar Loyalist cavalry archer(big button: shoots much faster for 8 sec), Pavlov grenadier (+0.1 ranged armor and +0.2 melee armor)
Ottomans: Bostanci hussar(charged action: 8 range firearm shot), Humbaraci Corp grenadier(charged action: special attack that deals X3 damage vs all infantry)
Swedes: Darkarl pikeman(+1.5 bonus vs cavalry), Drabant hakkapelit(charged action: 14 range shot that has X1.5 damage vs light infantry)
Italians: Springard culverin(+0.8 speed), mortar(+0.3 bonus vs building)
Maltese: Arbalester crossbowman(charged action: shot that has no negative multiplier and ignores armor), Balistik culverin(+0.5 dmg area)
Thanks for reading!