Scenario editor crashes the second time a random map is generated

:arrow_forward: GAME INFORMATION

  • BUILD #: latest
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

the game crashes

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time

:arrow_forward: REPRODUCTION STEPS

open the scenario editor
choose a random map (eg. arabia or nomad or anything)
select large 8 player
click generate
click generate again


yep, this is bad image

Happens to me too. Very frustrating!

I’ve found that this is related to changing the map size. For me, generating the small (3 player) maps does not crash the editor, but any other size will. Like mentioned, it generates the first time but then crashes on the second. I’ve noticed my game has also become very slow since the crashes.

I am having this issue as well, which lead me to this bug report. I played with it a bit and stumbled onto a potential workaround. Not sure if it will work for anyone else. Some steps might not be required, but this is what I did the time it worked for me. After doing this, I was able to generate many random maps in a row without the game crashing.

  1. Start game, open up editor
  2. Generate a random map using the default size (small I believe)
  3. Check the box next to “Extend Map”
  4. Under “New Map Size” choose the size you want your random map to be
  5. Hit the button “Generate Extended Map”
  6. Select the random “Map Size” and “Random Map Location” you really want (back over on the left side, not in the Extend Map area)
  7. Hit “Generate Map”
  8. Go to #7 until happy with what is generated :slight_smile: (or the game crashes :frowning: )

happens to me too :frowning:

Indeed. This was not fixed by the update.