I don’t know have idea,But I think have the beginnings of a cool civ design.Scottish design for aoe3’s British Rev card age2 for Mexican Revolution
CIV BONUSES
Gets (and ships) shipments twice as fast as other civilizations—this will let you ship many unit shipments, but upgrade type cards (eco and military) will cost 2 shipments to balance things out.
Your settlers will cost 130 food, they don’t gather extra fast. But they are hardy with extra Hp and resists.
Yes,your Got it Mercenary Scottish Highlands and Redhank were a thing (just for a short time), this is basically the Scottish Highlander, but 2 pop a Shipping to send of Home city
Both of these together mean you’ll rely heavily on shipments to boost your military and eco, with a bad eco to compensate. But we have more unique’s Scottish card and church card incoming
The royal guards Unique skin:Scottish dragon and Lochaber(Halberdier’ royal guards unique skin)
(The idea behind this was Scottish relied heavily on Highlander)
Home city:Albs
Barrack units:
Scottish Clansmen, hand shock infantry,heavy infantry (armed with basket-hilt claymores and targe shields).
85 food, 40 wood.
150 Hp, 15% hr, 4.25 speed, 24 LOS.
12 range, no multipliers.
30 hand attack, no multipliers.
20 siege.
The point of this unit is to be all around okay, without being able to really the Highland change anything or Really do is of Big button for Carolean Charge.But don’t worry, you’ll be able to supplement these Best units with Clansman from your shipments.
Highland Archers, Foot Archer, light infantry,Raged infantry,Archaic infantry
60 food, 40 wood.
180 Hp, 7.5 speed, 30% , 30 LOS.
25 ranged attack, 12 range, 2x vs light infantry, 3x vs mercenaries and Native units.
15 hand attack, multipliers same as ranged attack.
30 siege damage.
This unit is basically a Highland Archers that’s worse vs light infantry, but better vs ranged units and mercenaries. It is also a good bow due to its higher speed and LOS.
Gains 2 range in the Fortress age.
Covenanter Musketeers, heavy musketeers,Ranged infantry,Gunpowder infantry,Musket infantry:
70 food, 50 coin.
300 hp, 6.76 speed, 10% rr, 15 LOS.
28 ranged attack, ×3.0 vs.Cavalry ×2.25 vs.Shock infantry
25 hand attack, no multipliers.
18 siege damage.
This is their anti skrim unit, they don’t have a proper hand cavalry.
Covenanter Pikemen
Same as the Scottish Covenanter Pikeman is a heavy infantry, Hand infantry, Archaic infantry
Food:40 Wood:40
Bonus damage:
×5.0 vs.Cavalry
×3.5 vs. Shock infantry
Siege attack:Damage 32
Range:6
Rate of Fire:30
Stable units:
Scotch Hussars
Heavy cavalry,melee cavalry,Hand cavalry
630 hp, 6.75 speed, 20% rr, 15 LOS.
12 range, 3x vs artillery and siege units.
70 anti ship ranged attack, 20 range, 4x vs ships.
30 hand attack, same multipliers as ranged attack.
80 siege damage.
Dragoon
Light Cavalry,Ranged cavalry,Gunpowder cavalry
Food:90
Coin:150
HAND ATTACK
DAMAGE
RATE OF FIRE
1.5
Stat icon
BONUS DAMAGE
×3.0 vs.Heavy cavalry
×2.25 vs.Hand shock infantry
×2.0 vs.Artillery
SIEGE ATTACK
DAMAGE
9 siege.RANGE 6
Scot Lancer
Cavalry
heavy cavalry
Hand cavalry
Lancer
Food:110
Coin:90
STATISTICS
HIT POINTS
350
RESISTANCE
SPEED
6.5
LINE OF SIGHT
15
XP TRAIN BOUNTY
20
XP KILL BOUNTY
20
HAND ATTACK
DAMAGE
BONUS DAMAGE
×3.0 vs. Infantry
RATE OF FIRE
1.5
SIEGE ATTACK
DAMAGE
RANGE
6
RATE OF FIRE
3.0
TRAMPLE ATTACK
DAMAGE
BONUS DAMAGE
×3.0 vs. Infantry
AREA
3
RATE OF FIRE
2.0
Artillery Foundry:gunners will become unique Scottish skins
Scot Covenanter Frame Gun(Will replace for Falconet)
Mortar
Horse Artillery
Culverin
petard
Scottish civ hero’s is clans Chief but not dead, resurrec of coin in the town center, possessing a war aura like the American War Chiefs and commanding all armies Has 4 abilities
New Age up is to European Statesman Mechanisms of North American Indigenous tribe is to Scottish clans tribe,l only watching to YouTube and bilibili Cossacks 3 Scotland civ battle, Anyway,it’s more fun than Lakota fun