GAME INFORMATION
- BUILD #: 101.101.43210.05867313
- PLATFORM: Steam, but it doesn’t matter
- OS: Windows 10, but it doesn’t matter
When you give a unit 0% accuracy, like an archer, it well has… 0% accuracy. It will often miss, but still deal damage if the arrow hits a not targeted unit or the targeted unit itself. Now, if you do the same with a unit that has an area attack like onagers, they don’t deal damage at all most of the time. They will only sometimes with a very small chance do damage, because the game for some reason seems to think that 0% is still above 0 or something. But that’s not the bug. The bug is, that when you give a secondary projectile 0% accuracy, although they don’t have an area attack, the same happens as with the onagers. They will only sometimes with a very small chance deal damage. Only the original projectile will hit most of the time.
This is very bad for modding, for me at least. I’m working on a mod where ranged units are supposed to have realistic accuracy and long range. If I give a cho ku nu 0% accuracy, only the first arrow will do damage, just like with any other unit that has secondary projectiles such as kipchaks and castles.
REPRODUCTION STEPS
- Change the accuracy of a secondary projectile to 0%, you can do it with the castle’s projectiles “CST”
- In the Scenario Editor, place a castle down and a ram in front of it
You will now see that the castle that fires at the ram only deals one damage per volley. It can also with a small chance happen that it does 2 or even more because of what I said earlier.
Also, please change the system for how accuracy affects units with an area attack in general. It’s really stupid that I can’t have an onager with realistic accuracy. I could give it 50%, but it’s not a solution at all because for 1. the onager will still guaranteed hit 50% of the time and 2. it will only do 50% damage/deal damage to only 50% of the units. Some little checkbox in advanced genie editor for if accuracy should affect units with blast damage like it now does would be totally enough. We would get more moddability and you wouldn’t have to change the whole system.