Shape/Outline of units behind objects not visible

:arrow_forward: GAME INFORMATION

  • **BUILD 100.12.1529.0
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:question: DESCRIBE THE ISSUE IN DETAIL (below). Limit to ONE issue per thread.

If units are behind objects, buildings, trees, etc. their outline/shape is not shown, even though they should, according to the transparancy setting. I have encountered this issue during the multiplayer stress test, the streaming weekend, and in the release version. Since I am sometimes unable to find crates or vills behind my tc, this is a serious issue for me.

:arrow_forward: FREQUENCY OF ISSUE

:question: How often does the issue occur? CHOSE ONE; DELETE THE REST.

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:question: List the DETAILED STEPS we can take to reproduce the issue… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Play the game

:arrow_forward: EXPECTED RESULT

:question: What was supposed to happen if the bug you encountered were not present?

Units appear as a coloured outline when obstructed by objects

:arrow_forward: ACTUAL RESULT

:question: What actually happened (what went wrong) because of the issue you’re reporting?

The unit is completely invisible, sometimes, behind trees, part of the shape is visible but it is flickering.
Changing the transparency setting won’t change anything.

:arrow_forward: GAME FILES

:question: Include a OneDrive or Google Drive link to a SAVE GAME or REPLAY FILE (.aoe2record) of the match where you encountered the issue.

:arrow_forward: IMAGE & ATTACHMENTS

:question: Attach a relevant PICTURE (.jpg, .png, .gif), VIDEO (.mp4, YouTube), DXDIAG FILE (.txt), or CRASH/GAME LOGS (.aoe2record, .txt) below.

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A post was merged into an existing topic: Doesnt work unit transparency