Shift task not working, when I click to continue build a house shift new tasks, the buildind is ignored.
Trigger Event:
(what was happening at the time of the performance/stability issue)
(this could be an action you or another player took right before the issue started)
Repro Steps:
(List the steps needed to reproduce the issue)
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This must be a high priority bug fix! Streamers suffering it during lives is horrible for the game’s image. Imagine how players (me included) are getting pissed off by it… damn!!
This bug has been lingering since retold release and it did get a little better with patches but was never 100% fixed.
Now it returned with full force after the last patch. It’s happening with all pantheons but it even more noticeable with norse when we order to build and shift queue commands to move, it also happened with egypt pharaoh empowering a building foundation in one of my games.
This is a big gameplay bug and should be looked at with high priority imo.
No, no. You can reproduce it by ordering a berserk to build a house and shift clicking him a few times to move after building it. You’ll notice he will just stop building to move.
oh its true. Wow this is like nerfing norse. Its like the pegasus bug, pegasus cannot patrol without stopping patrolling when a unit is at its sight, unless dont attack position is activated, thats a unintentional nerf for greeks
something very similar happens to click compulsive players like me, norse builders and aztecs priest stop building (all militar builders) players give the order twice to build the same building they’re already constructing, and that’s when they stop. Curiously, it only happens when there are 4 to 7 military constructors.
Apparently the pegasus patrol bug got fixed in the last patch notes, at least it’s what they say in patch notes. But yeah this shift bug is really bad for gameplay.
It’s not about being click-compulsive. High APM is completely normal in competitive play, so players constantly click and queue commands with Shift. If that sequence is causing bugs, it’s an issue with the game handling a very common gameplay pattern, not with how players are using the controls.