I haven’t replied to a single one of those “positive graphics threads” stating that folks are wrong. Graphics is a very subjective thing and it’s something that, honestly, I don’t mind that much. If you ask me, I do feel that Relic was told to play it safe both graphics-wise as well as with the game mechanics because we can clearly see how far they can push things with CoH.
I do think that the unit models are crude and weapons are comically huge, but I still play BfME for gods sake, that game looks like a potato compared to recent stuff and I don’t care because the game is satisfying. Nothing better than mow orcs down with cavalry.
This very same thing you mention happens in the Flight Simulator 2020 forums (a game I also own). Threads praising the graphics get hammered with negative comments and viceversa. If you simply disagree and have nothing constructive to say, just stay away.
One thing is voicing your concerns or suggestions to improve the game, another is simply telling people “you are wrong, I am right”.
Back on topic: I think it would be cool to advance from monks converting siege (unrealistic) to being able to kill soldiers manning said siege units and then using them against your enemy. You can decide if you want to spend 2 or 3 swordsmen or villagers so there’s a strategy aspect to it as well.