Ok, well, first of all, this is very much a “prototype idea” not really fleshed out, as i want to see what you think, that being said, don’t turn this into a warzone please!
Slavs are powerful, that should change
however the boyar is not doing a good job at replacing the paladin
so my suggestion is to take away slavic cavaliers (very flawed as it is rn)
(i didn’t want to take away bloodlines or an armor upgrade which would hurt the hussars)
what do you think about this? i already see the flaws, so i want ur advice to flesh it out
another idea is to nerf their farmers (as i believe we want to nerf the slavs)
and make the boyars more food intensive, thus the boyars would seem more streamlined with the slavic eco, or just make the boyars train faster
another idea is for the Portuguese, this is probably a bad idea though, it is to take out feitorias, then give a much smaller trickle to tc’s, this isn’t really fleshed out however, Portuguese are anyways very powerful in more closed maps
for the vietnamese sotl said their problem is being one dimensional, assuming that is true, to fix this i say we give them free bloodlines ad husbandry, but that might be too powerful, free cav armor upgrades may work though
note: some say the vietnamese are just hard to play, in that case no need to buff them
lastly turks, everyone wants to give them trash, but that ruins their identity, if u want to buff them allow them to kill the enemy before the gold runs out, that means
a. make their gold last longer (cheapen units or buff gold pile res)
or
b. give them more powerful units
i like the idea of making artilery or spahi train the units 2 times as fast
someone suggested to increase the gold mining bonus, that way they end the game quicker, not sure about that but it thought i should mention it
another way is to make spahi affect light cav
feedback is appreciated!