Some talk about the samurai bonus

The Samurai have a bonus make them deal a bonus damage vs other UUs but it is compleltey meh and need a change (why?)

First of all most of the UUs are ranged/mounted units which make the Samurai is not even an option.

Second thing the Japanese already with 33% faster attack is better than any other infantry civs and they have FU arbs to back their infantry and FU CA, so using the Samurai vs other infantry UU is not practical at all (especially most of the infantry UUs are not even useable).

So the bottom line this bonus need a change imo.

Do you agree with this? If Yes/No then why? And if yes then what do you suggest to change for their bonus?

the only change i would make to the samurai is making them cheaper.

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So you see their bonus vs UUs is good?

yes, i do. the unit is trained very fast and Japanese are already a good civ. changing the unit into something better would mean the civ would likely need a small nerf elsewhere.

How their bonus vs other UUs is good?! As I said in my topic

Need a nerf? No because if you give them another bonus after removing this laughable one then it will be balanced of course.

their bonus vs unique units is situational but works. I’ve seen Samurai used here and there, more then some unique units, less then others.

more evidence of equalizer. laughable. a trademark of equalizer. you really do want to bury yourself.
also - removing a bonus and replacing it with something better makes the unit better no? and if the unit is better, the civ is better, right? that means you just buffed Japanese, who don’t really need a buff.

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The one who decide make it better will be the devs who will replace this bonus. In the end if you see the Samurai you see it fight normal on late game that already ended as a meme. You, as a Japanese player will never use the Samurai for their bonus attack vs other UUs, never, because it is meme bonus and useless as I said “most of the UUs are ranged/mounted units which make the Samurai is not even an option, and the Japanese already with 33% faster attack is better than any other infantry civs and they have FU arbs to back their infantry and FU CA, so using the Samurai vs other infantry UU is not practical at all (especially most of the infantry UUs are not even useable)”.

actually this is false - you would think +33% attack rate would be the strongest bonus but this is pure false. the burmese and aztec bonuses are better. because the extra attack they get isn’t impacted as much by armor.

furthermore - what are arbs going to do against high pierce armor infantry? like the huskarl? or the serjeant?

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And why do you need to use arbs vs Huskarl as Japs?! It is already a civ win for Japs with their FREE 33% attack.

2nd thing same for Aztecs who need UT to get their attack and they will not be better than Japs too especially with FU for Japs to back up their infantry. And Burmese? 11 they are dead already to Japs archers with lacking 2 archers armors. The thing is not about comparing civs to other civs, it is about the Samurai bonus, their bonus vs other UUs is completely useless and not practical at all, I don’t see any case honestly why I would use the Samurai vs other UUs especially most of the useable UUs are ranged units.

the point is - it’s not as clear and cut and dry as you say it is. when would i use Samurai? against Husarkls is a great example. longswords will win, but barely. samurai absolutely wreck huskarls though, doing 18 damage a swing in castle age.

the point was Japanese Infantry isn’t the best infantry bonus in the game.

still beat even cataphracts, not to mention other cavalry unique units, huskarls, and pretty much any infantry UU under the sun cost effectively.

just depends on the situation. do i think samurai need love - yes. i would make them cheaper.
but beyond that? nothing.

I’d like to see a speed buff, maybe just tiny to 1.1

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Cheaper will not make them better. Japs generic infantry line will remain the best option vs other infantry. The thing is that Samurai need a better bonus to serve its role as a unique units which is not with it’s current bonus. I was thinking to give it Shuriken attack which make it throw 2 Shurikens 2 times as initial attack with 5 range or what ever then back to its normal state as infantry melee unit, but even this seems laughable, so I am confused about how to change this unit bonus to make it useable and practical. In the end if they have nothing to change this bonus then just keep as it is without even changing the cost, because the Samurai as a unit is fine but its role as a UU is not.

Celts UU have this role, Samurai as unit is fine but their bonus is just useless.

so if you actually believe this, why did you suggest making boyars cheaper?

not against unique units it won’t.

ahh yes let’s combine samurai with ninjas. who cares that this is a medieval and not a fantasy game.

But woad riders are insanely fast, almost faster than cavalry (or are they even faster?).

As I said I was thinking and it is laughable too, so they just need to change it to something have better role to serve as a UU.

I know but I mean what will make the Samurai specail? I mean they need something as a UU but their bonus (bonus attack vs other UUs) doesn’t help honestly.

says the guy whose answer to the supposed eagle problem is to INCREASE THE PRICE.
if reducing the price isn’t a buff, then how is increasing the price a nerf?

but said earlier this wouldn’t buff the unit, so no change would be needed to the rest of the civ. guess you lied huh?

Yeah because as I said the cost is not the problem with the Samurai but its bonus.