One decided to execute āgo UP into deadā. (well known strategy since aoe2).
And immediately croud shouts āFrance is fineā , look at this one game. castle age France are loosing to feudal age, so thatās fine (sarcazm).
No itās not.
Bro, will all respects I suppose you are on the multiplayer games enough to know that more hours in a game doesnāt necessarily means more ELO. Can you imagine how the world would be? In other games having 2000h on a game doesnāt guarantee you to be top player.
One thing is the understanding of how works the game and other is how much ability and mechanics you have to win at games. Imagine creators content, Casters, analyst, admins, etc being pros, thatās not how world works.
Probably I was not clear and enough and explained well on my post due there are a few that are focusing on skills.
You donāt need to be a pro gamer to know that this game is not that broken as some users are yelling, thatās all my friend. Cheers!
Have you watched the Genesis tournament qualifiers? Tell me again that the civs are balanced. I donāt think you have played the game that much. An RTS with years of updates and hard work from developers can get to be near balanced. AOE4 with so many different mechanics and differences among civs canāt be well balanced after release. There are issues that need to be addressed.
Itās not that we donāt like it , I even think that they should keep chivalry in feudal, the problem is that the French player will force you in to a more defensive playstyle, only the Rus can fight for early game map control well. He dictates the tempo and in a 1TC 1v1 he wins because of his eco bonus. The main difference between the French and the Rus are the Rus donāt have a discount on their knights and their eco upgrades demand more map presence and resources ( Wood forts, hunt killing ). And after playing some 70 games online with a 70-80% winrate there are some civ matchups that are very one sided ( HRE/Rus Delhi/England )
Also bro if you think that the French are balanced on water maps, play some solos and see how a mass of hullks shreds through Abbasids Imp ships.
France has many economic bonuses, it has an improvement where the knight heals only on the move in Feudal and has a ship with a rank that surpasses any other, not to mention its āCrossbowmanā.
The fact of thinking that France is only āa little opā, knowing that in the tournament more than 3/4 have used France in the decisive round, is not having understanding of the game or is a person who has France as their main.
That does not mean that sometimes they cannot be beaten, it is evident that out of 10 games, you can beat them one or the other, but that does not mean that they arenāt broken.
The french player didnāt even know about the independend reload on each side of the ship while Viper didā¦
Those were huge l2p issues here by frenchā¦
You canāt possibly take that as a prime example for āfrench is fine and beatableā.
I think moving chivalry to age 3 is a good solution along with maybe removing free attack upgrade from blacksmith (if they ppl want to keep the free attack tech then have the French player at least having to build the blacksmith and researching it, that way at least time is invested on it.)
Chivalry age 2 is a big deal because on early game players have very lĆmites ressources and loosing one or 2 units or too much hp snowball really quickly and it pretty much set up how the rest of the game is played.
These changes would keep the French competitive, early knights would still be viable and allow them to keep their other bonuses too while they must be more careful when overcommiting their knights.
The chivalry tech is not the problem with the French, knights fall off a cliff in castle because of the multiple counters that they have, the French do have a weaker time in castle because of this. The problems are that they have such a good combination of economy bonuses that they can produce knights constantly without a big economy hit, If you wanna go 2 stables feudal knights with the Rus you can chose a couple of upgrades and thats it. They need a nerf to the villager production it should start with 5% and then go to 10% in feudal and the biggest thing is to change how knights work by being slower on a disengage. Why the French feudal knight rush is soo good that they are the only ones that 2 shot vills. The Rus need a charge and 2 hits.
I think youre right but also overlooking the point of a lot of complaints. Itās not necessarily that age 4 is bad, it just feels like a lot of previous features and qol that I as a consumer would expect to carry from previous iterations of the game should find their way into the newest and best 2021 iteration, but instead you can have more population in aoe2 DE for whatever reason, more native and unique aspects in aoe3, advanced commands just disappeared, it feels rushed and hugely disappointing as a fan of the series having been in anticipation of much much more.