Sorry, but I won't be buying the new DLC

No, the Byzantines spoke Greek. Italians spoke an early version of Italian.

No, the Byzantines shifted to a more Hellenic culture after the split.

No, the entire reason they split was because they were different religions.

And the Mongol territory overlapped Persia. Does that make Persians Mongols?

The devs decided they speak Latin in this game.

No, the entire reason they split was because they were different religions.

The devs decided they share the same church as the Romans in this game.

And the Mongol territory overlapped Persia. Does that make Persians Mongols?And the Mongol territory overlapped Persia. Does that make Persians Mongols?

No, because they spoke a different language, had a different faith and different culture.

No, the Byzantines shifted to a more Hellenic culture after the split.

The Byzantines were the antithesis of Helenism. Where ancient Greeks put idols of gods, the Byzantines tore them down. Where ancient Greeks celebrated olympic athleticism, the Byzantines focused on their soul. What once was democracy, became monarchy. Oh and btw, the devs decided the Byzantine campaign is in Italy.

Cultures evolve, the early pagan Romans are not the same as christian Romans in the same way classic pagan Greeks are not the same as Byzantine christian Greeks, and Byzantium survived the Romans for 1000 years. Or like with old Egyptians, Greek Egyptians or Arab Egyptians, same name similar culture with some changed traditions each iteration. Italians drift apart a lot from Romans in the middle Ages, but like every culture they share some traditions and evolved/changed others.

How should we should we call current Greek citiziens in your opinion then?, they don’t all the things you say, yet they dare calling themselves greeks.

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The devs also decided Khitans speak Mongolian, Jurchens speak Chinese and Aztecs speak gibberish. Their decisions are meaningless. Reality is reality.

Because the ones the Italians use hadn’t been invented yet.

So exactly what makes Italians and Byzantines different then.

Just because Byzantium Greeks had differences to Ancient Greeks, did not mean they didn’t have similarities. Hellenic culture bounced back after they were no longer under the control of Rome.

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The devs also decided Khitans speak Mongolian, Jurchens speak Chinese and Aztecs speak gibberish. Their decisions are meaningless. Reality is reality.

Almost as if a video game is not the same academic level as a dissertation. Shocking revelation

Because the ones the Italians use hadn’t been invented yet.

Hence I wrote pre-schism…

So exactly what makes Italians and Byzantines different then.

Ones are the OG civ and the other is later dlc fraction.

Hellenic culture bounced back after they were no longer under the control of Rome.

Most famously in Italy which we call renaissance.

We shouldn’t, modern Greeks are subject of Aoe III at best (I wished).
Culture isn’t even a mechanic/feature in AoEII unlike language or religion (or even architecture which is Italian for Byzantines too coincidentally…)

Yeah, so you should be paying attention to reality, and not what AoE2 tells you.

Which is meaningless, as the Middle Ages is post-schism.

And that means…?

Ah yes. The stuff developed from stolen Byzantium artefacts after the crusaders got bored and nicked it.

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First and foremost, a videogame should be fun.
Are you having fun with Aoe II?

No, because 3K has ruined it.

Before then though, I can both enjoy a video game, but also go “this needs fixing”. Like the voice lines for some civs.

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Wth are you talking about?

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Well maybe it’s time to move on then, because changing your personal attitude is certainly easier than forcing everyone else to change theirs isn’t it?

I’m not asking for anyone to change their attitude on 3K. Not why I complain about it.

Apologies not only for V and V, but TK, RoR and Chronicles also, despite being a well rounded one but clearly not belonging to game timespan

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so you should be paying attention to reality, and not what AoE2 tells you.

Right, you’re not asking but demanding…

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Second one was just good life advice.

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no, a gimmick is clearly defined: it’s a mechanic that serves no real purpose.

show me a single game where people use Keshiks differently DUE to their gold generation. That is usually not the case, so it’s a gimmick.
compare that to coustillier’s charge attack. people actively use this unit to run in, snipe a single vil/monk and retreat. that’s a mechanic with a purpose.

show me games where this is happening.

fair enough. it’s still shit, and shouldn’t be in the game.

then you don’t know what a gimmick is.

there are huge threads with translations issues, even for French.

Quality assurance means checking that there are no bugs on release. Each release comes with serious bugs:
teleporting units, units dealing extra damage, units getting stuck on terrain, random crashes

that’s not what QA is.

luck. Even if it has something to do with hardware, it’s an optimization issue by the game.

in this forum everything from “game designer” to “QA tester” and the “moderation team” is called “the devs”.
reporting people to moderation is only useful if there is any actual moderation. the problem is that the moderation team is failing. People who deliberately throw games hundreds of times, and get reported many times still get to play, without consequences.

i provided several options.

nonsense. voobly and HD both have an elo system. All i want is that they provide an elo system for the lobby.

so many units, which i have listed previously in this thread and in several other threads. Are you deliberately misunderstanding me?

I am unhappy that changes are forced upon me. Especially when i consider many of those changes bad or not in the spirit of the game.

give me an option to play a functioning game without any of this newly added bullshit and you won’t ever hear me complaining about it again. for all i care they can add Jedi, Atlantians and Bees to the game, if i still have an option to play without these I’m fine. It’s not ok that they are replacing old civs.

there is some truth to this argument. However the hussite wagon is advertised as “can protect units”, however that functionality never gets used. so it’s a gimmick

the devs were experimenting with some mechanics, as is normal when developing a game. they then decided against the mechanics you mentioned because they didn’t fit the game.

I have defined what I mean be “gimmick” several times: a mechanic added to a unit, which doesn’t change how you use that unit. (Or alternatively a mechanic that can be replaced by a basic stat change without affecting how the unit is used)

Examples (which i have listed several times before):

just objectively not true. show me a single case where someone uses hussite wagons to block projectiles.
Even if you could find a case, it’s incredibly niche.

I am not breaking any rules though.

I am forced to download these changes when i install on a new machine.
I am forced to download these changes when I want to play with friends.

I bought this game. you don’t get to tell me to shut up, just because you don’t agree with me. Especially since the changes I am asking for wouldn’t negatively affect anyone.

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We do because we also bought this product.

It’s like seeing someone who’s bought the same model of car you just did and complain about factors about it that don’t matter like the colour of the seats, etc.

My guy, you bought the car. Knowing full well what it has, what it looks and you were given the options to buy other versions of it more catered to your preference. With all this listed on the storefront.

Yet you still bought it.

So deal with it.

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in your analogy, we all bought the same car. then the manufacturer replaced the radio, the seats, the steering wheel and the engine, without asking us.

correct. then they changed it after the fact.

here is what was stated when i bought the game:
-we are done adding civs The old and new in Age of Empires 2: Definitive Edition: "we're done adding civs"
-“all of the improvements we’ve done to the game are togglable” https://www.youtube.com/watch?v=EdqS0S2CgcQ
-“if people want to play like it’s 1999, it’s all there” (same interview)

so tell, me how can i play without auras (celt strongholds), RPG mechanics (jaguar warriors gaining experience), weird temporary stat changes (japanese), charge attacks (chinese, koreans, vietnamese)?

i didn’t buy 3K, yet the Chinese split was forced upon me, Koreans and Vietnamese had major changes done to them.

All I am asking them is this: provide the option to revert to older datasets, just like aoe2HD did.

or to previous versions of the game, like lots of other games.

I will complain about these things here until they fix them. you don’t get to shut others up, just because you don’t like their opinion. Especially if the changes I advocate wouldn’t even impact you.

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What I hate most about 3K is the backpedaling regarding campaign completion. We gradually had gaps filled (British, Persians, Lithuanians), and now, boom, the Khitans and Jurchens are added without a campaign. And I’m not sure if that will ever be addressed…

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We now have exactly the same number of civs with no campaigns as when DE was released.

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That’s really something I’m mad about.

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