Since update 141935 a few days ago, a few sound mods have stopped working. I have narrowed it down to mods that refer to any of the .wem files that I’ve listed below. If any of these files is called, it will override the original sound with silence.
Looking at the game files, the folder /resources/_common/drs/sounds has gone missing completely, so it makes sense some audio mods are not working. However, any mod that still refers to the original sound files that are not in the list below still works.. somehow.
So my questions are:
- where have the sound files been moved to? Are they now part of /wwise/Base.pck ?
- how can I mod the audio files that I have listed below?
- Age_Up.wem
- Animal_Attack.wem
- Animal_Discovered.wem
- Button_GFX.wem
- Button_Select.wem
- Button_UI.wem
- Capture_Broken.wem
- Capture_Everything.wem
- Chat_Received.wem
- Chat_Received_2.wem
- Error.wem
- Farm_Depleted.wem
- Flare.wem
- Gate_Close.wem
- Gate_Open.wem
- Gatherpoint_Set.wem
- Market_Buy.wem
- Market_Sell.wem
- Monk_Attacking.wem
- Monk_Convert_Complete.wem
- Notification.wem
- Objective_Changed.wem
- Opponent_Found.wem
- Player_Eliminated.wem
- Population_Capped
- Relic_Pickup.wem
- Spy_infiltration.wem
- Technology_Researched.wem
- Town_Under_Attack.wem
- Townbell_Start.wem
- Townbell_Stop.wem
- Tribute.wem
- Under_Attack.wem
- Wonder_Completed.wem
- Wonder_Destroyed.wem
- Wonder_Started.wem