State of the Game debate

“PichulaJr: The truth is that for what the game costs compared to the definitive versions, I shouldn’t be stingy, I just hope that the DLC they release is worth it, to at least justify that price.”

imo, it doesn’t matter what they release, they have messed up the game to the point that it is no longer fun/AoM. You can deny this but the fact that people are not playing this game, proves my point.

“PichulaJr: The other points I think are fine, the quick search has to be there, this lobby searching makes you waste time, many lobbies are garbage from very casual players, the quick search is better”

You already have Ranked search, no point in having Quick search a second matching system. Remove Quick search so people are forced to host games, just the way it’s been for the past 20+ years.

The last game I played on Retold (3v3 Quick Search) was 3 weeks ago (around 10pm est), and took 16 mins, I had to rehost and took another 6 mins, a total of 22 mins and I ended up playing some random noobs. This isn’t right…

Maybe around that time there were 3 other individuals that would have joined my game in the lobby knowing who they were going to team up with but probably didn’t want to bother using the Quick Search because teaming up with noobs wouldn’t be fun. Because of the current setup, we all missed out on a GG.

“EricTheRed283: I wish current gameplay would be a new game mode called Wrath of the and allow everyone to still be able to play like the classic game if they wanted to. Also give option to disable Wonders just like we can disable Titans.”

This is a brilliant idea; this can really turn things around.

"EricTheRed283: AoMR I don’t play nearly as much multiplayer as I do with AoE III DE because I don’t like removal and changes to so much stuff that result in a worse experience for me.

…AoMR so far has been a letdown for me with some bugs, messing up the AI, removal of stuff, and inability to play anything like the old way. I still like AoMR but I have a feeling it will never end up coming close to overtaking AoE III DE for me."

“Mjukkinderna: The game is fantastic. People play less because it’s just the way it is. It’s an old game and most of us are just addicted to aoe2, a much deeper game”

lol these are the posts the dev like to see…blah blah blah “The game is great, we love the dev, don’t change anything but I’m going to go play Roblux”

AOM is one of the most difficult RTSes i have ever played.
I can’t see why AoM could not be compared to AoE2 in terms of it being deep.
If AoM didn’t have villager AQ it would be more difficult than any age game.
And also I can’t see why being deep attracts more players. Could you please explain?
I also standby my point that comparing a 5 month old game’s player base with 0 expansions and a expensive cost to a 10 year old game with multiple expansions and a free to play period is wrong.

If the quick search makes sense, the lobbies are active time, which you waste in searching for it, while you can automatically do other things while you search like scratching your balls, In Aoe3DE the system is like this, 80% of the lobbies I enter are garbage lobbies with people who don’t care about ultra unbalanced teams, they put horrible maps that look like mods and giant maps and also to add they expel you, in AOE3DE as I have +2100 elo in team games they kept expelling me from the lobbies, I wasted a lot of time searching only to end up being expelled 80% of the time, I don’t always want to play ranked, sometimes I want to try things, be calmer, That allows you to force quick search games with a balance based on their way of measuring the elo at least, which is more balanced than having the teams arrive in order of arrival or chance,

I wish that finding a lobby between being decent and not getting expelled, In addition, there is a search algorithm that tries to make this as balanced as possible and also by region so that there is less lag.

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3v3 is not popular, if aom retold didn’t exist, you would have a hard time finding a 3v3 lobby in the original game anyway because they didn’t have more than 2500 players per steam, in fact I think there were less, considering that more than half of that were probably people playing the campaign, you can imagine how difficult it would be to find a 3v3 game knowing that it’s not that popular.

I do not argue that if Aom was better than the current version, the same thing happened to me in AOE3, they completely abandoned many aspects, with pay to win civilizations, the most horrendous Pathfinding in the world that it is impossible to call it RTS, stupid changes, etc. Do not expect the same devs who abandoned AOE3 to do an excellent job in AOM retold, although surprisingly they surprised me because they did a much better job than they did in AOE3DE, even so, it is totally normal that there are classic players who do not want to receive changes, they preferred the old model the same thing happened with AOE2, AOE3 not if in AOE1 it happened, but well what I mean is that the game if or if to be competitive you had to touch the balance too much by removing some mechanics that were fun but at the same time ridiculous for the balance like the god powers in age 4, which blow everything up, yes they had to nerf, not only that also many strong things, that It surely happened with your god Loki.

In AoMR, when you want to advance to the next age, you are given two options to age up with, which has a big impact on games with a unique God Power, unique God technologies, and unique Myth unit(s) that can be trained, while in AoE II DE you have no age up options; just simply press a button. In AoMR you don’t have situations like in AoE II DE with Spanish Archers or Turks Spearman having no specific unit upgrades, while in AoMR all units can be fully upgraded with normal technologies, thus being decently usable options throughout the game.

AoE II DE is great when it comes to having so much single player content from so many different campaigns, but when it comes to the game, it is lacking in depth in comparison to AoMR as well as other later made Age of games giving you options.

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PichulaJr 3v3 is not popular

3v3 is, and always has been, the most popular game mode in Age of Mythology. I mean it… Noobs loves it, good players loves it…

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What do people think of what IamMagic said?

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Aoe2 is much deeper in the sense that micro and mechanics are much more refined than in AoM

AoM mechanics seem more complex because they are more convoluted and fights can be brutal but at the end the true winner is the one who puts lore meat on the grinder and can handle the ranged units

In aoe2 properly managing your armies is key and the physics have a much more relevant role.

In any case, just my opinion, which is worth nothing.

I actually like hearing other people’s opinions. Especially random opinions.
I can’t argue with micro. I didn’t play AoE2 much and I still suck at it. I might be wrong but most RTS people like it more when the game is more about macro than micro. Micro sometimes can be very counter intuitive. I remember a guy was dodging all of my castles’ arrows in AoE2 by microing and it was such a turn off for me . although I think you can do the same in AoM .

It does boil down to taste. However as a RTS connoisseur, I’d say that aoe2 has the best macro & micro balance I’ve ever seen… And this may be the reason it’s 25 years old, alive and improving

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I think most of all too!
Old AoM had its flaws too. (For me especially design wise sometimes and a few gameplay things)

Retold really took the best parts of old AoM , let most stay the same, improved many things which makes sense and only made very minor things “worse” which is subjective.
I like many new changes, the changes I am not a fan of personally are very very few.
And maybe some of the few things they should/need to improve on will get improved over the next years? Who knows? I think they can do it.

Still by far best remake/temaster I have seen so far even some things could have been also changed/get better ofc

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The way things are going, you might as well wait for the next few years lol

Can’t believe what I just read lol

Retold is better than EE and TT by far. All major changes are amazing and balance is “kinda decent”.

There are many things that need to be improved, like balance, spectator modes and some gameplay features, but you cant say this is not AoM or less fun.

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Do they say anything different than what everyone’s said in the forums? I think we may need a Cliffs Notes version for the forum :slight_smile: No desire to watch 35 mins if they just rehash the forums (asking for other users, too). Would love to hear your thoughts on it

And what do you think of what the forum said?

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Talking about something being better in older version of game.

Talking about removing either 1 of chickens or berries because of all that food in base is too much.

If your going to make game more agressive by forcing players to go out of their base for food buff towers.

God Powers way too strong even Myth units.

Scale back power spikes so game is more about Skirmishes/Battles.

Just to recap what he said earlier.

Talking about multiplayer environment. IamMagic feels lonley in Retold because of its design (too corporate)

Players having issues with bugs like out of syncs and disconnects among others.

Content creation from players.

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Thanks for the timestamp links. I agree with most of what they’re saying. Seem like some good, sound ideas

For me, I think a ton of graphics and animation updates would help me want to buy the game. Too many would be needed, though, so I think they should just focus efforts on making an AoM:2 instead of big graphics/anim revamps. So, in the meantime, I hope they do a lot of the updates mentioned to help it be better

PS: These gold glints need some work, in my opinion. Just balls of light rather than more precise glints

Someone only sees their own belly button here… Because a large part of the players are reporting basic bugs and flaws in the game, not to mention the lack of balancing in several areas. So before “not believing what you’re seeing here,” go to other threads and read them for a minute.

Not just towers, fort-likes as well.

Mate, looks like you are the one not reading things lol

The person who opened this topic wrote:

"You guys can deny it but nothing is going to change, doesn’t matter how many DLC or patches are released. The game is NOT AoM, it’s not fun like AoM and it’s not addictive like AoM was.

When you have a winning formula, you build on it, not reinvent the formula."

then I said:

"Retold is better than EE and TT by far. All major changes are amazing and balance is “kinda decent”.

There are many things that need to be improved, like balance, spectator modes and some gameplay features, but you cant say this is not AoM or less fun."

Really that hard to understand my point? … I even said there are many things to be improved.

The game is not balanced. The Atlanteans are very very superior in every way to the other pantheons.