I dislike reading in short windows, too.
When composing a new message on the forum, it is in a short window, as well; and I dislike it. It doesn’t help that I tend to type a lot. Thankfully, we can manually lift the window up to make it taller on PC. But, still…
In the game, I honestly don’t play ‘story’ mode much yet… but I probably will at some point. Hopefully they address your concern before I get around to checking it out.
PS: As a UI developer, can you please help shift your colleagues away from metro-style interfaces, and the fascination with having a color palette of only two or three colors everywhere? As a visual person, it is helpful and more efficient to see icons having different shapes and colors. With the current trend of UI/UX design, which has gone on for way too many years now, there’s a deep fascination with making every icon be the same shape and have the same two colors… and it’s only getting worse. It’s kind of annoying. Even AoE2:DE plays on this theme to an extent by having every single menu button be a wide rectangle, colored red, with a white font. No matter if you’re exiting or continuing, going back, or clicking to a sub-screen… they all look the same. A nice recipe for mis-clicks and having to spend time reading them first to make sure you hit the proper one. They should be more intuitive than that.