The Swedish and Inca controversy is clear evidence of how indifferent the production team is to the game.
This game is not Starcraft or any other RTS. Sweden and Inca have distinctly destructive personalities from existing civilizations, and this individuality makes them feel different from existing ones.
- All-rounder units
The Carolean and the Hackapelit were designed as all-around units. How wrong this is to think that all-around units can make the civilization itself weak with minor balance adjustments.
Carolean’s nuff made Sweden’s 2age vulnerable. Leather guns are not as efficient as their prices are, and Sweden has no Light Infantry units to supplement the Carolean. After all, those many Swedish players don’t play Sweden.
The Age of Empires series has traditionally been a game of multiple units. The civilization will always be controversial if it fails to adjust the perfect balance for the all-around unit.
- Buildings that automatically generate resources
The production team learned nothing from the controversy over Shrine in Japan.
Seeing such a powerful resource-generating building, the crew created another OP building called cancha and Torp. Neither will the Mode team.
- Concept controversy
The Swedish mercenary and Inca Town Center are reminiscent of other civilizations.
The production team should not forget that before nuff Sweden and Inca had more powerful and efficient capabilities that civilizations that originally had those abilities were not well-received now.
- Special ability
The ability of a chimu runner and a jungle archer creates a sense of alienation in other units. Especially, being interrupted by the speed and melee attack, which are faster than the words of the Chimu runner, is irritating. The jungle archer can also cause more damage than the damage marked by the poison attack.
Carolean also completely degraded his assessment of them by adding a strange ability instead of a melee attack that allowed them to move faster.
If there’s a controversy with the unit, adjust the numbers, not make them have weird abilities.
If the production team so wants to create a useful ability, also give it to existing civilizations.
Sweden and Inca have to redesign similarly to existing civilizations. Their abilities will continue to stir up controversy with minor adjustments.