Hello everyone,
I’ve been reading a lot of forum posts about units being OP, civilizations needing nerfs, or civilizations outright lacking an answer to another civilization’s units.
Balance changes are important and should give every civilization a fighting chance.
However we should always approach this topic with the understanding that every civ has their strengths and weaknesses - it is not a “balance problem” if you can’t figure out a proper counter or good way to beat them, it is a “real problem” if the other civilization is simply designed as “too strong” and without flaws. Or even yet, if your civilization truly just doesn’t have an answer of some sort - then that is a problem in game design and not the actual player.
This post is dedicated to consolidate all the gripes, complaints, and wishes from all levels of the AOE3 community, in hopes that they devs would see this and consider implementing deeply felt changes that the players want to see.
Now, before everyone wants to suggest powerful buffs to their favorite civilizations and to nerf the ones they hate, we should all be grown adults and suggest actual things that will give lower tier civilizations (such as the Aztecs) a fighting chance.
Note that each civilization was designed with historically accurate concepts behind them, driving their design. It would be foolish to suggest something contrary to what the developers had intended for that civilization (as they are doing their best to be historically accurate). But for a better gaming experience, there should be always be in-game balance to this.
It’s no secret that the Aztecs have fallen far into demise, while other civilizations like the Swedes and their booming torps has even given seasoned players a lot of trouble to deal with.
Note: With these new civilizations, it is probably likely that a new civ “seems OP” because the old civs haven’t found a compact strategy to beat them yet. Mybe it is worth waiting a bit so experience can take over. But certainly, voicing criticisms or praise about these new civs is still very important.
We can’t always get what we want, but at least we should try to shed light on any imbalances to improve everyone’s overall experience.
That being said, I still start by listing all the civilizations and putting links to other post discussions in this one. After linking them together, I want to constantly update this post to see if that is the general consensus of most of the AOE3 community, since we are the ones playing the game and dealing with it head-on. The goal is to simply bring more attention to long-held civilization needs.
British
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Issues with the British:
Need a better late-game skirm unit? - Balance suggestion for the British and A random thought on the Brits
Dutch
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Issues with the Dutch: (none)
French
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Issues with the French: (none)
Germans
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Issues with the Germans:
Powercreeped by Sweden when it comes to mercenaries? - Balance for Swedes vs. German Mercenaries
Ottomans
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Issues with the Ottomans: (none)
Portugese
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Issues with the Portuguese:
Needs a lower settler cost to be competitive in 1v1s? - Ports are not feeling to be competitive civilization
Russians
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Issues with Russia:
Strelets need a little more range to be effective? - Strelets, Not dealing well vs what they counter?
Needs late game buffs? - Does Russia lacks creativity? Weak Late game?
Spanish
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Issues with Spain:
Needs a nerf? - Spain need a nerf
Make missionaries easier to kill? - Suggested Buffs / Nerfs
Aztecs
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Issues with the Aztecs:
Lategame eco a problem? - Aztecs need a serious economy buff
Needs an overall buff? - Warchief civs buff
Needs better anti-inf? - Suggested Buffs / Nerfs
Haudenosaunee
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Issues with the Haudenosaunee:
Needs an overall buff? - Warchief civs buff
Better anti-cav for their tomahawks? - Suggested Buffs / Nerfs
Lakota
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Issues with the Lakota:
Late game treaty eco a problem? - Lakota, treaty eco
Needs an overall buff? - Warchief civs buff
Chinese
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Issues with the Chinese:
Needs overall buffs in Supremacy? - Chinese civ questions and Chinese suggestion
Indians
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Issues with the Indians: (none)
Japanese
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Issues with the Japanese:
Needs overall nerfs? - First the Swedes, then the Incas, and now the Japanese please
Ashiguru musketeers move too fast? - Why does ashigaru move at 4.5 speed ? It's faster that most range infantery
Do something with the Daimyos - Suggested Buffs / Nerfs
Incas
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Issues with the Inca:
Need solutions to artillery? - About Inca Balance (Updated)
Or is Inca broken? - INCA is currently BROKEN
They outclass the Aztecs? - Incas outclassing Aztecs in Game Design
Swedes
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Issues with Sweden:
- Torps OP? - Ideas for Balancing Torps
- Units too well-rounded? - Swede and Inca need an overall redesign
- Hakkapalit stats too strong? - Is this unit even close to Balanced? yes Hakkapalit
Please feel free to comment and post links or other thoughts, as I will try to keep this updated daily.
Looking at the results of the old polls on overall civilization performance, there seems to be a sort of agreed upon tier list among the civilizations…
Top Tier - Sweden, Japan, Inca
Mid Tier - British, Dutch, France, Germans, Ottomans, Portugal, Spain, Indians
Low Tier - Russia, Aztecs, Lakota, China, Haudenosaunee