The AI is terrible

Has a lot to do with Hardest pushing early then focusing on Age advancement. Doesn’t seem adaptable to the map either. All the advice here is good, so beating it should not be a chore.
I’d add that based on the map, you’ll have a different experience. At no point should you hold off building defense or offence. And if there is no chokepoint, make one with walls. Don’t close the walls off though - leave a hole somewhere and make that your chokepoint.

1 Like

I have opened another thread telling what you said, i got response from a developer that they have reported the lack of aggression by the AI. The title is: Patch 10 broke AI rush capabilities, if you want comment there or just open a new thread so developers who watches the forum will see more and more of this “AI ~something~” and assign to this problem a higher priority

1 Like

The combat behavior of AI is really terrible, and I really like the aggressive AI before. But now they are not actively attacking at all, which has caused my friends and I to not want to open the game now. We hope to solve it as soon as possible. Thank you very much!

2 Likes

Here another one, we are all in the same situation unfortunately…

1 Like

I noticed that mongols are only faction that kinda actively attacks you, but after getting enough units, even mongol AI drops attacking.

It depends more on the map than the factions, there are some maps in which they wont’t attack ever, others that they wait until age 4 to do the first attack (with maximum half of the army)

1 Like